<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ../../../BlizzardInterfaceCode/Interface/FrameXML/UI.xsd">

	<!--
		Pawn by Vger-Azjol-Nerub
		See Readme.htm for more information.
		www.vgermods.com
	-->
	
	<!-- Standard Pawn fonts -->
	<Font name="PawnFontBlue" inherits="GameFontNormal" virtual="true">
		<Color r ="0.56" g="0.76" b="0.90" />
	</Font>
	<Font name="PawnFontBlueSmall" inherits="GameFontNormalSmall" virtual="true">
		<Color r ="0.56" g="0.76" b="0.90" />
	</Font>
	<Font name="PawnFontSilverTiny" inherits="GameFontNormalSmall" virtual="true">
		<Color r ="0.75" g="0.75" b="0.75" />
		<FontHeight><AbsValue val="8" /></FontHeight>
	</Font>
	<Font name="PawnFontSilver" inherits="GameFontNormal" virtual="true">
		<Color r ="0.75" g="0.75" b="0.75" />
	</Font>
	<Font name="PawnFontSilverLarge" inherits="GameFontNormalLarge" virtual="true">
		<Color r ="0.75" g="0.75" b="0.75" />
	</Font>

	<!-- Standard Pawn dialog template -->	
	<Frame name="PawnUIDialogTemplate" virtual="true" parent="UIParent" frameStrata="FULLSCREEN_DIALOG" hidden="true" enableMouse="true">
	 	<Anchors><Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER" /></Anchors>
	</Frame>

	<!-- Standard Pawn large frame tab template -->
	<Frame name="PawnUITabPageTemplate" virtual="true" hidden="true">
		<Anchors>
			<Anchor point="TOPLEFT">
				<Offset x="190" y="-42" />
			</Anchor>
			<Anchor point="BOTTOMRIGHT" />
		</Anchors>
	</Frame>
	
	<!-- Standard Pawn button with a tooltip template -->
	<Button name="PawnUIButtonTemplate" inherits="UIPanelButtonTemplate" virtual="true">
		<Scripts>
			<OnEnter function="PawnUIFrame_TooltipOn" />
			<OnLeave function="PawnUIFrame_TooltipOff" />
		</Scripts>
	</Button>

	<Button name="PawnUIGreyButtonTemplate" inherits="PawnUIButtonTemplate" virtual="true">
		<NormalTexture inherits="UIPanelButtonDisabledTexture" />
		<NormalFont style="GameFontHighlight"/>
	</Button>

	<!-- Standard Pawn options checkbox templates -->
	<CheckButton name="PawnUICheckboxTemplate" inherits="UICheckButtonTemplate" virtual="true">
		<Size><AbsDimension x="25" y="25" /></Size>
		<HitRectInsets><AbsInset left="0" right="-225" top="0" bottom="0"/></HitRectInsets>
		<Scripts>
			<OnEnter function="PawnUIFrame_TooltipOn" />
			<OnLeave function="PawnUIFrame_TooltipOff" />
		</Scripts>
	</CheckButton>

	<CheckButton name="PawnUISmallCheckboxTemplate" inherits="UICheckButtonTemplate" virtual="true">
		<Size><AbsDimension x="20" y="20" /></Size>
		<HitRectInsets><AbsInset left="0" right="-160" top="0" bottom="0"/></HitRectInsets>
		<Scripts>
			<OnEnter function="PawnUIFrame_TooltipOn" />
			<OnLeave function="PawnUIFrame_TooltipOff" />
		</Scripts>
	</CheckButton>

	<!-- Label for standard Pawn options checkbox -->
	<FontString name="PawnUICheckboxLabelTemplate" inherits="GameFontNormal" virtual="true" justifyH="LEFT" justifyV="MIDDLE">
		<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="0" /></Offset></Anchor></Anchors>
		<Size><AbsDimension x="250" y="25" /></Size>
	</FontString>
	<FontString name="PawnUISmallCheckboxLabelTemplate" inherits="GameFontNormalSmall" virtual="true" justifyH="LEFT" justifyV="MIDDLE">
		<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="20" y="0" /></Offset></Anchor></Anchors>
		<Size><AbsDimension x="160" y="20" /></Size>
	</FontString>

	<!-- Standard Pawn options radio button template -->
	<CheckButton name="PawnUIRadioButtonTemplate" inherits="UIRadioButtonTemplate" virtual="true">
		<Size><AbsDimension x="15" y="15" /></Size>
		<HitRectInsets><AbsInset left="0" right="-200" top="0" bottom="0"/></HitRectInsets>
		<Scripts>
			<OnEnter function="PawnUIFrame_TooltipOn" />
			<OnLeave function="PawnUIFrame_TooltipOff" />
		</Scripts>
	</CheckButton>

	<!-- Label for standard Pawn options radio button-->
	<FontString name="PawnUIRadioButtonLabelTemplate" inherits="GameFontNormalSmall" virtual="true" justifyH="LEFT" justifyV="MIDDLE">
		<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="0" /></Offset></Anchor></Anchors>
		<Size><AbsDimension x="225" y="15" /></Size>
	</FontString>

	<!-- Pawn list item templates -->
	<Button name="PawnUIFrame_Generic_ItemTemplate" virtual="true">
		<ButtonText name="$parentText" justifyH="LEFT" setAllPoints="true" />
		<NormalFont style="GameFontHighlight" />
		<HighlightFont style="GameFontHighlight" />
		<DisabledFont style="PawnFontBlue" />
		<PushedTextOffset x="1" y="-1" />
		<HighlightTexture file="Interface\QuestFrame\UI-QuestLogTitleHighlight" alphaMode="ADD">
			<Color r=".196" g=".388" b=".8" />
		</HighlightTexture>
	</Button>
	
	<Button name="PawnUIFrame_ScaleSelector_ItemTemplate" virtual="true" inherits="PawnUIFrame_Generic_ItemTemplate" useParentLevel="true">
		<Size><AbsDimension x="150" y="16" /></Size>
		<DisabledFont style="PawnFontBlueSmall" />
		<Scripts>
			<OnClick function="PawnUIFrame_ScaleSelector_OnClick" />
		</Scripts>
	</Button>
	
	<Button name="PawnUIFrame_StatsList_ItemTemplate" virtual="true" inherits="PawnUIFrame_Generic_ItemTemplate">
		<Size><AbsDimension x="230" y="16" /></Size>
		<Scripts>
			<OnClick>PawnUIFrame_StatsList_OnClick(self:GetID())</OnClick>
		</Scripts>
	</Button>
	
	<!-- Pawn inventory window button template -->
	<Button name="PawnUI_InventoryButtonTemplate" virtual="true" hidden="false" inherits="UIPanelButtonTemplate">
		<Size><AbsDimension x="48" y="24" /></Size>
		<NormalTexture file="Interface\AddOns\Pawn\Textures\PawnButton">
			<TexCoords left="0" top="0" right=".5" bottom="0.5" />
		</NormalTexture>
		<PushedTexture file="Interface\AddOns\Pawn\Textures\PawnButton">
			<TexCoords left="0" top="0.5" right=".5" bottom="1" />
		</PushedTexture>
		<DisabledTexture file="Interface\AddOns\Pawn\Textures\PawnButton">
			<TexCoords left="0.5" top="0.5" right="1" bottom="1" />
		</DisabledTexture>
		<HighlightTexture file="Interface\AddOns\Pawn\Textures\PawnButton" alphaMode="ADD">
			<TexCoords left=".5" top="0" right="1" bottom="0.5" />
		</HighlightTexture>
	</Button>

	<!-- A big clear button template -->
	<Button name="PawnUIClearButtonTemplate" virtual="true">
		<Size x="260" y="60" />
		<NormalTexture parentKey="NormalTexture" file="Interface\PVPFrame\PvPMegaQueue">
			<TexCoords left="0.00195313" right="0.58789063" top="0.87304688" bottom="0.92773438" />
		</NormalTexture>
		<PushedTexture file="Interface\PVPFrame\PvPMegaQueue">
			<TexCoords left="0.00195313" right="0.58789063" top="0.92968750" bottom="0.98437500" />
		</PushedTexture>
		<Layers>
			<Layer level="OVERLAY">
				<Texture parentKey="SelectedTexture" file="Interface\PVPFrame\PvPMegaQueue" alphaMode="ADD" hidden="true">
					<Size x="260" y="50" />
					<Anchors>
						<Anchor point="CENTER" />
					</Anchors>
					<TexCoords left="0.00195313" right="0.63867188" top="0.76953125" bottom="0.83007813" />
				</Texture>
			</Layer>
		</Layers>
		<HighlightTexture parentKey="HighlightTexture" file="Interface\PVPFrame\PvPMegaQueue" alphaMode="ADD">
			<Size x="260" y="50" />
			<Anchors>
				<Anchor point="CENTER" />
			</Anchors>
			<TexCoords left="0.00195313" right="0.63867188" top="0.70703125" bottom="0.76757813" />
		</HighlightTexture>
		<Scripts>
			<OnEnter function="PawnUIFrame_TooltipOn" />
			<OnLeave function="PawnUIFrame_TooltipOff" />
		</Scripts>
	</Button>
	
	<!-- A stat line on the Compare tab -->
	<Frame name="PawnUICompareStatLineTemplate" virtual="true">
		<Size><AbsDimension x="460" y="20" /></Size>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="$parentName" inherits="GameFontHighlight" justifyH="CENTER" justifyV="MIDDLE">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="155" y="0" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="150" y="20" /></Size>
				</FontString>
				<FontString name="$parentDifference1" inherits="GameFontRed" justifyH="CENTER" justifyV="MIDDLE">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="60" y="20" /></Size>
				</FontString>
				<FontString name="$parentQuantity1" inherits="GameFontNormal" justifyH="CENTER" justifyV="MIDDLE">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="80" y="0" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="60" y="20" /></Size>
				</FontString>
				<FontString name="$parentQuantity2" inherits="GameFontNormal" justifyH="CENTER" justifyV="MIDDLE">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="320" y="0" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="60" y="20" /></Size>
				</FontString>
				<FontString name="$parentDifference2" inherits="GameFontGreen" justifyH="CENTER" justifyV="MIDDLE">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="400" y="0" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="60" y="20" /></Size>
				</FontString>
			</Layer>
		</Layers>
	</Frame>
	
	<Frame name="PawnUICompareStatLineHeaderTemplate" virtual="true">
		<Size><AbsDimension x="460" y="20" /></Size>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="$parentName" inherits="PawnFontBlueSmall" justifyH="CENTER" justifyV="BOTTOM">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="155" y="0" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="150" y="20" /></Size>
				</FontString>
			</Layer>
		</Layers>
	</Frame>
	
	<!-- An item shortcut on the Compare tab -->
	<Button name="PawnUICompareItemShortcutTemplate" hidden="true" virtual="true">
		<Size><AbsDimension x="37" y="37" /></Size>
		<NormalTexture name="$parentNormalTexture" />
		<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD" />
		<Scripts>
			<OnLoad function="PawnUIRegisterRightClickOnLoad" />
			<OnClick function="PawnUICompareItemShortcut_OnClick" />
			<OnEnter function="PawnUICompareItemShortcut_TooltipOn" />
			<OnLeave function="PawnUICompareItemShortcut_TooltipOff" />
		</Scripts>
	</Button>
	
	<!-- A gem line in the gems list -->
	<Button name="PawnUIGemLineTemplate" virtual="true">
		<Size><AbsDimension x="515" y="17" /></Size>
		<HighlightTexture file="Interface\QuestFrame\UI-QuestLogTitleHighlight" alphaMode="ADD">
			<Color r=".196" g=".388" b=".8" />
		</HighlightTexture>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parentIcon">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="1" y="1" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="15" y="15" /></Size>
				</Texture>
				<FontString name="$parentName" inherits="GameFontHighlight" justifyH="LEFT" justifyV="MIDDLE">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="18" y="0" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="425" y="16" /></Size>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnEnter function="PawnUIFrame_GemList_OnEnter" />
			<OnLeave function="PawnUIFrame_GemList_OnLeave" />
			<OnClick function="PawnUIFrame_GemList_OnClick" />
		</Scripts>
	</Button>

	<Button name="PawnUIGemHeaderLineTemplate" virtual="true">
		<Size><AbsDimension x="515" y="17" /></Size>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="$parentName" inherits="PawnFontBlueSmall" justifyH="LEFT" justifyV="BOTTOM">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="425" y="16" /></Size>
				</FontString>
			</Layer>
		</Layers>
	</Button>
	
	<!-- Pawn's item scanning tooltip -->
	<GameTooltip name="PawnPrivateTooltip1" inherits="GameTooltipTemplate">
		<Scripts>
			<OnLoad>self:SetOwner(UIParent, "ANCHOR_NONE")</OnLoad>
		</Scripts>
	</GameTooltip>
	
	<!-- The Pawn button on the inventory window -->
	<Button name="PawnUI_InventoryPawnButton" parent="PaperDollFrame" inherits="PawnUI_InventoryButtonTemplate">
		<Anchors><Anchor point="BOTTOMRIGHT" relativeTo="PaperDollFrame" /></Anchors><!-- Offsets defined in PawnUI_InventoryPawnButton_Move -->
		<Scripts>
			<OnEnter function="PawnUI_InventoryPawnButton_OnEnter" />
			<OnLeave function="PawnUIFrame_TooltipOff" />
			<OnClick function="PawnUIShow" />
		</Scripts>
	</Button>
	
	<!-- The Pawn button on the inspect window -->
	<Button name="PawnUI_InspectPawnButtonTemplate" virtual="true" inherits="PawnUI_InventoryButtonTemplate">
		<Anchors><Anchor point="BOTTOMRIGHT" relativeTo="InspectPaperDollFrame" /></Anchors>
		<Scripts>
			<OnEnter function="PawnUI_InspectPawnButton_OnEnter" />
			<OnLeave function="PawnUIFrame_TooltipOff" />
			<OnClick function="PawnUIShow" />
		</Scripts>
	</Button>
	
	<!-- The Pawn button on the socketing window -->
	<Button name="PawnUI_SocketingPawnButtonTemplate" virtual="true" inherits="PawnUI_InventoryButtonTemplate">
		<Anchors><Anchor point="TOPRIGHT" relativeTo="ItemSocketingFrame" /></Anchors>
		<Scripts>
			<OnEnter function="PawnUI_SocketingPawnButton_OnEnter" />
			<OnLeave function="PawnUIFrame_TooltipOff" />
			<OnClick function="PawnUI_SocketingPawnButton_OnClick" />
		</Scripts>
	</Button>
	
	<!-- Pawn tooltips that look like glowy hint boxes -->
	<GameTooltip name="PawnUI_HintTooltip_PointsUp" virtual="true" inherits="GlowBoxTemplate, GameTooltipTemplate">
		<Frames>
			<Frame>
				<Size x="53" y="21" />
				<Anchors>
					<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="20" y="-1" />
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<Texture name="$parentArrow" file="Interface\TalentFrame\TalentFrame-Parts">
							<Anchors><Anchor point="BOTTOM" /></Anchors>
							<Size x="53" y="21" />
							<TexCoords right="0.78515625" left="0.99218750" bottom="0.54687500" top="0.58789063" />	
						</Texture>
					</Layer>
					<Layer level="BORDER">
						<Texture name="$parentGlow" file="Interface\TalentFrame\TalentFrame-Parts" alphaMode="ADD" alpha="0.5">
							<Anchors><Anchor point="BOTTOM" /></Anchors>
							<Size x="65" y="28" />	
							<TexCoords right="0.40625000" left="0.66015625" bottom="0.77343750" top="0.82812500" />	
						</Texture>
					</Layer>
				</Layers>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad>
				self:SetBackdrop({})
			</OnLoad>
		</Scripts>
	</GameTooltip>

	<!-- Pawn loot upgrade advisor -->
	<Button name="PawnLootUpgradeAdvisor" inherits="GlowBoxTemplate" enableMouse="true" virtual="true">
		<Size x="260" y="100"/>
		<Anchors>
			<Anchor point="LEFT" relativePoint="RIGHT" x="20" y="0" />
		</Anchors>
		<Layers>
			<Layer level="OVERLAY">
				<FontString name="$parentText" parentKey="text" inherits="GameFontHighlightLeft" justifyV="TOP">
					<Size x="218" y="0" />
					<Anchors>
						<Anchor point="TOPLEFT" x="16" y="-16" />
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame name="$parentArrow" parentKey="arrow" inherits="GlowBoxArrowTemplate">
				<Anchors>
					<Anchor point="RIGHT" relativePoint="LEFT" x="1" />
				</Anchors>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad function="PawnUI_LootUpgradeAdvisor_OnLoad" />
			<OnClick function="PawnUI_LootUpgradeAdvisor_OnClick" />
		</Scripts>
	</Button>

	<Button name="PawnUI_LootUpgradeAdvisor1" id="1" inherits="PawnLootUpgradeAdvisor" parent="GroupLootFrame1" />
	<Button name="PawnUI_LootUpgradeAdvisor2" id="2" inherits="PawnLootUpgradeAdvisor" parent="GroupLootFrame2" />
	<Button name="PawnUI_LootUpgradeAdvisor3" id="3" inherits="PawnLootUpgradeAdvisor" parent="GroupLootFrame3" />
	<Button name="PawnUI_LootUpgradeAdvisor4" id="4" inherits="PawnLootUpgradeAdvisor" parent="GroupLootFrame4" />

	<Texture name="PawnUI_LootAdvisorTexture" file="Interface\AddOns\Pawn\Textures\UpgradeArrowBig" virtual="true" hidden="true">
		<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="16" y="-22" /></Offset></Anchor></Anchors>
		<Size><AbsDimension x="16" y="16" /></Size>
	</Texture>

	<Texture name="PawnUI_LootWonAdvisorTexture" file="Interface\AddOns\Pawn\Textures\UpgradeArrowBig" virtual="true" hidden="true">
		<Anchors><Anchor point="BOTTOMLEFT"><Offset><AbsDimension x="2" y="2" /></Offset></Anchor></Anchors>
		<Size><AbsDimension x="40" y="40" /></Size>
	</Texture>

	
	<!-- Pawn quest advisor -->
	<Texture name="PawnUI_QuestAdvisorTexture" file="Interface\AddOns\Pawn\Textures\UpgradeArrowBig" virtual="true" hidden="true">
		<Anchors><Anchor point="BOTTOMLEFT"><Offset><AbsDimension x="15" y="-5" /></Offset></Anchor></Anchors>
		<Size><AbsDimension x="30" y="30" /></Size>
	</Texture>
	<Texture name="PawnUI_QuestAdvisorTexture_Map" file="Interface\AddOns\Pawn\Textures\UpgradeArrowBig" virtual="true" hidden="true">
		<Anchors><Anchor point="BOTTOMLEFT"><Offset><AbsDimension x="15" y="-5" /></Offset></Anchor></Anchors>
		<Size><AbsDimension x="18" y="18" /></Size>
	</Texture>


	<!-- The main Pawn configuration UI -->
	<Frame name="PawnUIFrame" toplevel="true" parent="UIParent" hidden="true" movable="true" enableMouse="true">
	 	<Anchors><Anchor point="CENTER" relativeTo="UIParent" relativePoint="CENTER" /></Anchors>
		<Size><AbsDimension x="800" y="525" /></Size>

		<Frames>

			<Button name="PawnUIFrame_TinyCloseButton" hidden="false" inherits="UIPanelCloseButton">
				<Anchors><Anchor point="TOPRIGHT"><Offset><AbsDimension x="-13" y="-13" /></Offset></Anchor></Anchors>
			</Button>
			
			<!-- The header tab -->
			<Frame enableMouse="true">
				<Size><AbsDimension x="600" y="50" /></Size>
				<Anchors>
					<Anchor point="TOPLEFT" x="0" y="0" />
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture name="PawnUIFrame_HeaderLogo" file="Interface\AddOns\Pawn\Textures\PawnLogo">
							<Size><AbsDimension x="64" y="32" /></Size>
							<Anchors><Anchor point="TOPLEFT" x="17" y="-12" /></Anchors>
						</Texture>
						<FontString name="PawnUIHeader" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="MIDDLE" wordwrap="false">
							<Size><AbsDimension x="630" y="32" /></Size>
							<Anchors><Anchor point="TOPLEFT" x="110" y="-13" /></Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnMouseDown>PawnUIFrame:StartMoving()</OnMouseDown>
					<OnMouseUp>PawnUIFrame:StopMovingOrSizing()</OnMouseUp>
					<OnDragStop>PawnUIFrame:StopMovingOrSizing()</OnDragStop>
				</Scripts>
			</Frame>
			
			<!-- The scale selector -->
			<Frame name="PawnUIScaleSelector" enableMouse="true" hidden="true">
				<Size><AbsDimension x="200" y="500" /></Size>
				<Anchors>
					<Anchor point="TOPLEFT" x="0" y="-45" />
				</Anchors>

				<Layers>
					
					<!-- Scale selector: art layer -->
					<Layer level="ARTWORK">
						
						<FontString inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP" wordwrap="false" text="PawnUIFrame_ScaleSelector_Header_Text">
							<Anchors><Anchor point="TOPLEFT" x="15" y="-15" /></Anchors>
							<Size><AbsDimension x="170" y="15" /></Size>
						</FontString>
						<Texture file="Interface\AddOns\Pawn\Textures\HorizontalBar">
							<Anchors><Anchor point="TOPLEFT" x="10" y="-32" /></Anchors>
							<Size><AbsDimension x="180" y="1" /></Size>
						</Texture>

					</Layer>
					
				</Layers>

				<Frames>

					<ScrollFrame name="PawnUIScaleSelectorScrollFrame" inherits="UIPanelScrollFrameTemplate">
						<Anchors><Anchor point="TOPLEFT" x="10" y="-34" /></Anchors>
						<Size><AbsDimension x="162" y="435" /></Size>
						<ScrollChild>
							<Frame name="PawnUIScaleSelectorScrollContent">
								<Anchors><Anchor point="TOPLEFT" /></Anchors>
								<Size><AbsDimension x="162" y="10" /></Size>
								<!-- Content added dynamically, and size updated dynamically -->

								<Frames>

									<Frame name="PawnUIFrame_ScaleSelector_HighlightFrame" hidden="true">
										<Anchors><Anchor point="TOPLEFT"></Anchor></Anchors>
										<Size><AbsDimension x="162" y="16" /></Size>
										<Layers>
											<Layer level="ARTWORK">
												<Texture file="Interface\QuestFrame\UI-QuestLogTitleHighlight" alphaMode="ADD" />
												<Texture>
													<Anchors><Anchor point="RIGHT" x="0" y="0" /></Anchors>
													<Size><AbsDimension x="14" y="14" /></Size>
												</Texture>
											</Layer>
										</Layers>
									</Frame>

								</Frames>

							</Frame>
						</ScrollChild>
					</ScrollFrame>
					
				</Frames>
				
			</Frame>

			<!-- The scale selector replacement in Automatic mode -->
			<Frame name="PawnUIScaleSelectorAuto" enableMouse="true" hidden="true">
				<Size><AbsDimension x="200" y="500" /></Size>
				<Anchors>
					<Anchor point="TOPLEFT" x="0" y="-45" />
				</Anchors>

				<Layers>
					
					<!-- Scale selector: art layer -->
					<Layer level="ARTWORK">
						
						<FontString text="PawnUIFrame_ScaleSelector_ShowingSuggestionsFor_Text" inherits="GameFontHighlight" justifyH="CENTER" justifyV="BOTTOM">
							<Anchors><Anchor point="TOPLEFT" x="25" y="-130" /></Anchors>
							<Size><AbsDimension x="150" y="30" /></Size>
						</FontString>

						<Texture name="PawnUIFrame_ScaleSelector_SpecIcon" file="Interface\ChatFrame\ChatFrameExpandArrow">
							<Anchors><Anchor point="TOPLEFT" x="70" y="-170" /></Anchors>
							<Size><AbsDimension x="60" y="60" /></Size>
						</Texture>

						<FontString name="PawnUIFrame_ScaleSelector_SpecLabel" inherits="GameFontHighlightLarge" justifyH="CENTER" justifyV="TOP">
							<Anchors><Anchor point="TOPLEFT" x="15" y="-240" /></Anchors>
							<Size><AbsDimension x="170" y="40" /></Size>
						</FontString>

					</Layer>
					
				</Layers>
			</Frame>
			
			<!-- The Scale tab -->
			<Frame name="PawnUIScalesTabPage" hidden="true" inherits="PawnUITabPageTemplate">
				<Frames>

					<Frame name="PawnUIScalesTab_ManualFrame">
						<Anchors>
							<Anchor point="TOPLEFT" />
							<Anchor point="BOTTOMRIGHT" />
						</Anchors>

						<Layers>
							<Layer level="ARTWORK">
								
								<FontString inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP" text="PawnUIFrame_ScalesWelcomeLabel_Text"><!-- Scales are sets of stats and values that are used to assign point values to items. -->
									<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-30"/></Offset></Anchor></Anchors>
									<Size><AbsDimension x="550" y="40" /></Size>
								</FontString>
								
								<!-- Scale settings area -->
								<FontString name="PawnUIFrame_ScaleNameLabel" inherits="GameFontHighlightLarge" justifyH="LEFT" wordwrap="false"><!-- Name of scale -->
									<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-70"/></Offset></Anchor></Anchors>
									<Size><AbsDimension x="500" y="20" /></Size>
								</FontString>
								
								<FontString name="PawnUIFrame_ScaleColorSwatch_Label" inherits="GameFontNormal" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_ScaleColorSwatch_Label_Text"><!-- Change color -->
									<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="320" y="-100"/></Offset></Anchor></Anchors>
									<Size><AbsDimension x="150" y="25" /></Size>
								</FontString>

								<FontString name="PawnUIFrame_ScaleTypeLabel" inherits="GameFontNormal" justifyH="LEFT" justifyV="MIDDLE"><!-- You can change this scale from the Values tab. -->
									<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="65" y="-130"/></Offset></Anchor></Anchors>
									<Size><AbsDimension x="500" y="20" /></Size>
								</FontString>
								
								<!-- Share area -->
								<FontString inherits="GameFontHighlightLarge" justifyH="LEFT" wordwrap="false" text="PawnUIFrame_ScaleSettingsShareHeader_Text"><!-- Share your scales -->
									<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-190"/></Offset></Anchor></Anchors>
									<Size><AbsDimension x="500" y="20" /></Size>
								</FontString>

								<!-- New scale area -->
								<FontString inherits="GameFontHighlightLarge" justifyH="LEFT" wordwrap="false" text="PawnUIFrame_ScaleSettingsNewHeader_Text"><!-- Create a new scale -->
									<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-255"/></Offset></Anchor></Anchors>
									<Size><AbsDimension x="500" y="20" /></Size>
								</FontString>

								<FontString inherits="GameFontNormal" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_CopyScaleButton_Label_Text">
									<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="160" y="-285"/></Offset></Anchor></Anchors>
									<Size><AbsDimension x="400" y="25" /></Size>
								</FontString>

								<FontString name="PawnUIFrame_NewScaleFromDefaultsButton_Label" inherits="GameFontNormal" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_NewScaleFromDefaultsButton_Label_Text">
									<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="160" y="-315"/></Offset></Anchor></Anchors>
									<Size><AbsDimension x="400" y="25" /></Size>
								</FontString>

								<FontString inherits="GameFontNormal" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_NewScaleButton_Label_Text">
									<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="160" y="-345"/></Offset></Anchor></Anchors>
									<Size><AbsDimension x="400" y="25" /></Size>
								</FontString>

							</Layer>
						</Layers>
						<Frames>

							<!-- Scale settings area -->
							<Button name="PawnUIFrame_RenameScaleButton" inherits="PawnUIButtonTemplate" text="PawnUIFrame_RenameScaleButton_Text">
								<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="60" y="-100" /></Offset></Anchor></Anchors>
								<Size><AbsDimension x="90" y="25" /></Size>
								<Scripts>
									<OnClick function="PawnUIFrame_RenameScaleButton_OnClick" />
								</Scripts>
							</Button>

							<Button name="PawnUIFrame_DeleteScaleButton" inherits="PawnUIButtonTemplate" text="PawnUIFrame_DeleteScaleButton_Text">
								<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="160" y="-100" /></Offset></Anchor></Anchors>
								<Size><AbsDimension x="90" y="25" /></Size>
								<Scripts>
									<OnClick function="PawnUIFrame_DeleteScaleButton_OnClick" />
								</Scripts>
							</Button>

							<Button name="PawnUIFrame_ScaleColorSwatch">
								<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="280" y="-93" /></Offset></Anchor></Anchors>
								<Size><AbsDimension x="40" y="40" /></Size>
								<NormalTexture file="Interface\Buttons\UI-RotationLeft-Button-Up" />
								<PushedTexture file="Interface\Buttons\UI-RotationLeft-Button-Down" />
								<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD" />
								<Layers>
									<Layer level="OVERLAY">
										<Texture name="PawnUIFrame_ScaleColorSwatch_Color">
											<Size><AbsDimension x="14" y="14" /></Size>
											<Anchors><Anchor point="CENTER"><Offset><AbsDimension x="0" y="0" /></Offset></Anchor></Anchors>
											<Color r ="1.0" g="1.0" b="1.0" a="1.0" />
										</Texture>
									</Layer>
								</Layers>
								<Scripts>
									<OnEnter function="PawnUIFrame_TooltipOn" />
									<OnLeave function="PawnUIFrame_TooltipOff" />
									<OnClick function="PawnUIFrame_ScaleColorSwatch_OnClick" />
								</Scripts>
							</Button>

							<CheckButton name="PawnUIFrame_ShowScaleCheck" inherits="PawnUICheckboxTemplate">
								<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="60" y="-155" /></Offset></Anchor></Anchors>
								<Layers><Layer level="ARTWORK">
									<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_ShowScaleCheck_Label_Text">
										<Size><AbsDimension x="500" y="25" /></Size>
									</FontString>
								</Layer></Layers>
								<Scripts><OnClick function="PawnUIFrame_ShowScaleCheck_OnClick" /></Scripts>
							</CheckButton>
							
							<!-- Share area -->
							<Button name="PawnUIFrame_ImportScaleButton" inherits="PawnUIButtonTemplate" text="PawnUIFrame_ImportScaleButton_Text">
								<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="60" y="-220" /></Offset></Anchor></Anchors>
								<Size><AbsDimension x="90" y="25" /></Size>
								<Scripts>
									<OnClick function="PawnUIFrame_ImportScaleButton_OnClick" />
								</Scripts>
							</Button>

							<Button name="PawnUIFrame_ExportScaleButton" inherits="PawnUIButtonTemplate" text="PawnUIFrame_ExportScaleButton_Text">
								<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="160" y="-220" /></Offset></Anchor></Anchors>
								<Size><AbsDimension x="90" y="25" /></Size>
								<Scripts>
									<OnClick function="PawnUIFrame_ExportScaleButton_OnClick" />
								</Scripts>
							</Button>

							<!-- New scale area -->
							<Button name="PawnUIFrame_CopyScaleButton" inherits="PawnUIButtonTemplate" text="PawnUIFrame_CopyScaleButton_Text">
								<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="60" y="-285" /></Offset></Anchor></Anchors>
								<Size><AbsDimension x="90" y="25" /></Size>
								<Scripts>
									<OnClick function="PawnUIFrame_CopyScaleButton_OnClick" />
								</Scripts>
							</Button>

							<Button name="PawnUIFrame_NewScaleFromDefaultsButton" inherits="PawnUIButtonTemplate" text="PawnUIFrame_NewScaleFromDefaultsButton_Text">
								<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="60" y="-315" /></Offset></Anchor></Anchors>
								<Size><AbsDimension x="90" y="25" /></Size>
								<Scripts>
									<OnClick function="PawnUIFrame_NewScaleFromDefaultsButton_OnClick" />
								</Scripts>
							</Button>

							<Button name="PawnUIFrame_NewScaleButton" inherits="PawnUIButtonTemplate" text="PawnUIFrame_NewScaleButton_Text">
								<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="60" y="-345" /></Offset></Anchor></Anchors>
								<Size><AbsDimension x="90" y="25" /></Size>
								<Scripts>
									<OnClick function="PawnUIFrame_NewScaleButton_OnClick" />
								</Scripts>
							</Button>

						</Frames>

					</Frame>

					<Frame name="PawnUIScalesTab_AutoFrame" hidden="true">
						<Anchors>
							<Anchor point="TOPLEFT" />
							<Anchor point="BOTTOMRIGHT" />
						</Anchors>

						<Layers>
							<Layer level="ARTWORK">

								<FontString inherits="GameFontHighlight" justifyH="LEFT" justifyV="TOP" text="PawnUIFrame_AutoSelectScalesWelcome_Text">
									<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-30"/></Offset></Anchor></Anchors>
									<Size><AbsDimension x="550" y="200" /></Size>
								</FontString>

							</Layer>
						</Layers>
					</Frame>

					<Frame name="PawnUIScalesTab_CommonFrame">
						<Anchors>
							<Anchor point="TOPLEFT" />
							<Anchor point="BOTTOMRIGHT" />
						</Anchors>

						<Layers>
							<Layer level="ARTWORK">

								<Texture name="PawnUIFrame_AutoManualDivider" file="Interface\AddOns\Pawn\Textures\HorizontalBar">
									<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-390" /></Offset></Anchor></Anchors>
									<Size><AbsDimension x="580" y="1" /></Size>
								</Texture>

							</Layer>
						</Layers>
						<Frames>
							<Button name="PawnUIFrame_AutoSelectScalesOnButton" inherits="PawnUIClearButtonTemplate">
								<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="30" y="-400" /></Offset></Anchor></Anchors>
								<Layers>
									<Layer level="ARTWORK">
										<FontString inherits="GameFontHighlightLarge" justifyH="CENTER" text="PawnUIFrame_AutoSelectScalesOnButton_Text">
											<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-10"/></Offset></Anchor></Anchors>
											<Size><AbsDimension x="240" y="20" /></Size>
										</FontString>
										<FontString inherits="GameFontNormal" justifyH="CENTER" text="PawnUIFrame_AutoSelectScalesOnButton_Subtext">
											<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-30"/></Offset></Anchor></Anchors>
											<Size><AbsDimension x="240" y="20" /></Size>
										</FontString>
									</Layer>
								</Layers>
								<Scripts>
									<OnClick function="PawnUIFrame_AutoSelectScalesOnButton_OnClick" />
								</Scripts>
							</Button>

							<Button name="PawnUIFrame_AutoSelectScalesOffButton" inherits="PawnUIClearButtonTemplate">
								<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="320" y="-400" /></Offset></Anchor></Anchors>
								<Layers>
									<Layer level="ARTWORK">
										<FontString inherits="GameFontHighlightLarge" justifyH="CENTER" text="PawnUIFrame_AutoSelectScalesOffButton_Text">
											<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-10"/></Offset></Anchor></Anchors>
											<Size><AbsDimension x="240" y="20" /></Size>
										</FontString>
										<FontString inherits="GameFontNormal" justifyH="CENTER" text="PawnUIFrame_AutoSelectScalesOffButton_Subtext">
											<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-30"/></Offset></Anchor></Anchors>
											<Size><AbsDimension x="240" y="20" /></Size>
										</FontString>
									</Layer>
								</Layers>
								<Scripts>
									<OnClick function="PawnUIFrame_AutoSelectScalesOffButton_OnClick" />
								</Scripts>
							</Button>
						</Frames>

					</Frame>

				</Frames>

				<Scripts>
					<OnShow>
						PawnUI_ScalesTab_Refresh()
					</OnShow>
				</Scripts>
				
			</Frame>
				
			<!-- The Values tab -->
			<Frame name="PawnUIValuesTabPage" hidden="true" inherits="PawnUITabPageTemplate">
				
				<!-- Values tab: art layer -->
				<Layers>
					<Layer level="ARTWORK">

						<!-- Header area -->
						<FontString name="PawnUIFrame_ValuesWelcomeLabel" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-30"/></Offset></Anchor></Anchors>
							<Size><AbsDimension x="550" y="55" /></Size>
						</FontString>

						<!-- Stat editing area -->
						<FontString name="PawnUIFrame_DescriptionLabel" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP" text="PawnUIFrame_DescriptionLabel_Text"><!-- The primary stat, Stamina. -->
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="305" y="-105"/></Offset></Anchor></Anchors>
							<Size><AbsDimension x="250" y="120" /></Size>
						</FontString>
						<FontString name="PawnUIFrame_StatNameLabel" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP" text="PawnUIFrame_StatNameLabel_Text"><!-- 1 Stamina is worth: -->
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="305" y="-230"/></Offset></Anchor></Anchors>
							<Size><AbsDimension x="250" y="20" /></Size>
						</FontString>
						<FontString name="PawnUIFrame_StatValueLabel" inherits="ChatFontNormal" justifyH="LEFT" justifyV="MIDDLE"><!-- 1.234 -->
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="325" y="-255"/></Offset></Anchor></Anchors>
							<Size><AbsDimension x="140" y="25" /></Size>
						</FontString>
						
					</Layer>
				</Layers>

				<!-- Values tab: UI elements -->
				<Frames>

					<!-- Stats list -->
					<Frame>
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="20" y="-80" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="263" y="336" /></Size>
						<Scripts>
							<OnLoad>
								if BackdropTemplateMixin then Mixin(self, BackdropTemplateMixin) end
								self:SetBackdrop({
									bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
									edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
									tile = true,
									edgeSize = 16,
									tileSize = 16,
									insets = { left = 4, right = 4, top = 4, bottom = 4 },
								})
								self:SetBackdropColor(0, 0, 0, 0.5)
							</OnLoad>
						</Scripts>
					</Frame>
					<ScrollFrame name="PawnUIFrame_StatsList" inherits="FauxScrollFrameTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-86" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="230" y="324" /></Size>
						<Scripts>
							<OnVerticalScroll>FauxScrollFrame_OnVerticalScroll(PawnUIFrame_StatsList, offset, 16, PawnUIFrame_StatsList_Update)</OnVerticalScroll>
							<OnShow function="PawnUIFrame_StatsList_Update" />
						</Scripts>
					</ScrollFrame>
					<Button name="PawnUIFrame_StatsList_Item0" >
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList" relativePoint="TOPLEFT"><Offset><AbsDimension x="2" y="0" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="1" y="1" /></Size>
					</Button>
					<Frame name="PawnUIFrame_StatsList_HighlightFrame" hidden="true">
						<Anchors><Anchor point="TOPLEFT"></Anchor></Anchors>
						<Size><AbsDimension x="230" y="16" /></Size>
						<Layers>
							<Layer level="ARTWORK">
								<Texture name="PawnUIFrame_StatsList_Highlight" file="Interface\QuestFrame\UI-QuestLogTitleHighlight" alphaMode="ADD" />
							</Layer>
						</Layers>
					</Frame>

					<Button name="PawnUIFrame_StatsList_Item1" id="1" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item0" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item2" id="2" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item1" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item3" id="3" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item2" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item4" id="4" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item3" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item5" id="5" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item4" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item6" id="6" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item5" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item7" id="7" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item6" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item8" id="8" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item7" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item9" id="9" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item8" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item10" id="10" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item9" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item11" id="11" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item10" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item12" id="12" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item11" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item13" id="13" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item12" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item14" id="14" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item13" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item15" id="15" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item14" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item16" id="16" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item15" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item17" id="17" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item16" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item18" id="18" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item17" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item19" id="19" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item18" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>
					<Button name="PawnUIFrame_StatsList_Item20" id="20" inherits="PawnUIFrame_StatsList_ItemTemplate">
						<Anchors><Anchor point="TOPLEFT" relativeTo="PawnUIFrame_StatsList_Item19" relativePoint="BOTTOMLEFT" /></Anchors>
					</Button>

					<!-- Description and editing area -->
					<EditBox name="PawnUIFrame_StatValueBox" inherits="InputBoxTemplate" hidden="false">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="325" y="-255"/></Offset></Anchor></Anchors>
						<Size><AbsDimension x="140" y="25" /></Size>
						<Scripts>
							<OnTextChanged function="PawnUIFrame_StatValueBox_OnTextChanged" />
						</Scripts>
					</EditBox>
					
					<Button name="PawnUIFrame_ClearValueButton" inherits="PawnUIButtonTemplate" text="PawnUIFrame_ClearValueButton_Text">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="475" y="-255" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="90" y="25" /></Size>
						<Scripts>
							<OnClick function="PawnUIFrame_ClearValueButton_OnClick" />
						</Scripts>
					</Button>
					
					<CheckButton name="PawnUIFrame_IgnoreStatCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="325" y="-290" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_IgnoreStatCheck_OnClick" /></Scripts>
					</CheckButton>

					<CheckButton name="PawnUIFrame_NoUpgradesCheck" inherits="PawnUICheckboxTemplate" hidden="true">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="325" y="-315" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_NoUpgradesCheck_OnClick" /></Scripts>
					</CheckButton>

					<CheckButton name="PawnUIFrame_FollowSpecializationCheck" inherits="PawnUICheckboxTemplate" hidden="true">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="325" y="-315" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_FollowSpecializationCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_FollowSpecializationCheck_OnClick" /></Scripts>
					</CheckButton>

					<CheckButton name="PawnUIFrame_NormalizeValuesCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="30" y="-430" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_NormalizeValuesCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_NormalizeValuesCheck_OnClick" /></Scripts>
					</CheckButton>

				</Frames>
				
				<Scripts>
					<OnShow>
						PawnUI_ValuesTab_Refresh()
						PawnUIFrame_StatsList_SelectStat(0)
					</OnShow>
				</Scripts>
						
			</Frame>
			
			<!-- The Compare tab -->
			<Frame name="PawnUICompareTabPage" hidden="true" inherits="PawnUITabPageTemplate">
				<Layers>

					<Layer level="OVERLAY">
						
						<!-- The item header area -->
						
						<Texture file="Interface\AddOns\Pawn\Textures\HorizontalBar">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-69" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="580" y="1" /></Size>
						</Texture>

						<!-- The total score row -->

						<FontString name="PawnUICompareItemScoreDifference1" inherits="GameFontRed" justifyH="CENTER" justifyV="MIDDLE">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="60" y="-374" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="80" y="16" /></Size>
						</FontString>
						<FontString name="PawnUICompareItemScorePercentDifference1" inherits="GameFontRed" justifyH="CENTER" justifyV="MIDDLE">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="60" y="-390" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="80" y="16" /></Size>
						</FontString>
						<FontString name="PawnUICompareItemScore1" inherits="GameFontNormalLarge" justifyH="CENTER" justifyV="MIDDLE" outline="THICK">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="150" y="-373" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="60" y="37" /></Size>
						</FontString>
						<FontString name="PawnUICompareItemScore2" inherits="GameFontNormalLarge" justifyH="CENTER" justifyV="MIDDLE" outline="THICK">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="390" y="-373" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="60" y="37" /></Size>
						</FontString>
						<FontString name="PawnUICompareItemScoreDifference2" inherits="GameFontGreen" justifyH="CENTER" justifyV="MIDDLE">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="460" y="-374" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="80" y="16" /></Size>
						</FontString>
						<FontString name="PawnUICompareItemScorePercentDifference2" inherits="GameFontGreen" justifyH="CENTER" justifyV="MIDDLE">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="460" y="-390" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="80" y="16" /></Size>
						</FontString>
						
						<Texture name="PawnUICompareItemScoreArrow1" file="Interface\AddOns\Pawn\Textures\UpgradeArrowBig">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="205" y="-380" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="40" y="40" /></Size>
							<TexCoords left="0" top="0" right=".5" bottom=".5" />
						</Texture>
						<Texture name="PawnUICompareItemScoreArrow2" file="Interface\AddOns\Pawn\Textures\UpgradeArrowBig">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="355" y="-380" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="40" y="40" /></Size>
							<TexCoords left="0" top="0" right=".5" bottom=".5" />
						</Texture>
						
					</Layer>
					
					<!-- Compare tab: art layer -->
					<Layer level="ARTWORK">

						<!-- The item header area -->
						
						<FontString name="PawnUICompareItemName1" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="MIDDLE">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="65" y="-23" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="170" y="37" /></Size>
						</FontString>
						<FontString name="PawnUICompareItemName2" inherits="GameFontNormalLarge" justifyH="RIGHT" justifyV="MIDDLE">
							<Anchors><Anchor point="TOPRIGHT"><Offset><AbsDimension x="-65" y="-23" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="170" y="37" /></Size>
						</FontString>
						<FontString inherits="PawnFontSilverLarge" justifyH="CENTER" justifyV="MIDDLE" text="PawnUIFrame_VersusHeader_Text"><!-- —vs.— -->
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="225" y="-33" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="150" y="20" /></Size>
						</FontString>
						
						<!-- The total score row -->

						<Texture name="PawnUICompareItemScoreHighlight1" file="Interface\AddOns\Pawn\Textures\CompareBarLeft">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-371" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="295" y="40" /></Size>
							<TexCoords left="0" top="0" right="1" bottom="0.5625" />
						</Texture>
						<Texture name="PawnUICompareItemScoreHighlight2" file="Interface\AddOns\Pawn\Textures\CompareBarRight">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="305" y="-371" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="295" y="40" /></Size>
							<TexCoords left="0" top="0" right="1" bottom="0.5625" />
						</Texture>
						
						<!-- The item shortcuts row -->
						<FontString inherits="PawnFontSilverTiny" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_ClearItemsButton_Label">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="20" y="-415" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="37" y="10" /></Size>
						</FontString>
						<FontString name="PawnUIFrame_EquippedItemsHeader" inherits="PawnFontSilverTiny" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_EquippedItemsHeader_Text" hidden="true">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="65" y="-415" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="77" y="10" /></Size>
						</FontString>
						<FontString name="PawnUIFrame_BestItemsHeader" inherits="PawnFontSilverTiny" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_BestItemsHeader_Text" hidden="true">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="150" y="-415" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="77" y="10" /></Size>
						</FontString>
						
					</Layer>

					<Layer level="BORDER">
						
						<Texture file="Interface\AddOns\Pawn\Textures\CompareBar">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-371" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="590" y="40" /></Size>
							<TexCoords left="0" top="0" right="1" bottom="0.5625" />
						</Texture>
						<Texture file="Interface\AddOns\Pawn\Textures\CompareBar">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-411" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="590" y="10" /></Size>
							<TexCoords left="0" top="0.5625" right="1" bottom="0.78125" />
						</Texture>
						
					</Layer>

					<Layer level="BACKGROUND">
						
						<Texture file="Interface\AddOns\Pawn\Textures\CompareBanner">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="210" y="-69" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="180" y="390" /></Size>
						</Texture>
						
					</Layer>

				</Layers>
				
				<!-- Compare tab: frames -->
				
				<Frames>
				
					<!-- The item header area -->
					
					<Button name="PawnUICompareItemIcon1">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="20" y="-23" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="37" y="37" /></Size>
						<Layers>
							<Layer level="BACKGROUND">
								<Texture file="Interface\Buttons\UI-EmptySlot-Disabled">
									<TexCoords left="0.140625" right="0.84375" top="0.140625" bottom="0.84375" />
								</Texture>
							</Layer>
						</Layers>
						<NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-Quickslot2" />
						<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD" />
						<Scripts>
							<OnClick>PawnUICompareItemIcon_OnClick(1)</OnClick>
							<OnReceiveDrag>PawnUICompareItemIcon_OnClick(1)</OnReceiveDrag>
							<OnEnter>PawnUICompareItemIcon_TooltipOn(1)</OnEnter>
							<OnLeave function="PawnUICompareItemIcon_TooltipOff" />
						</Scripts>
					</Button>

					<Button name="PawnUICompareItemIcon2">
						<Anchors><Anchor point="TOPRIGHT"><Offset><AbsDimension x="-20" y="-23" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="37" y="37" /></Size>
						<Layers>
							<Layer level="BACKGROUND">
								<Texture file="Interface\Buttons\UI-EmptySlot-Disabled">
									<TexCoords left="0.140625" right="0.84375" top="0.140625" bottom="0.84375" />
								</Texture>
							</Layer>
						</Layers>
						<NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-Quickslot2" />
						<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD" />
						<Scripts>
							<OnClick>PawnUICompareItemIcon_OnClick(2)</OnClick>
							<OnReceiveDrag>PawnUICompareItemIcon_OnClick(2)</OnReceiveDrag>
							<OnEnter>PawnUICompareItemIcon_TooltipOn(2)</OnEnter>
							<OnLeave function="PawnUICompareItemIcon_TooltipOff" />
						</Scripts>
					</Button>
					
					<!-- The stat list area -->

					<ScrollFrame name="PawnUICompareScrollFrame" inherits="UIPanelScrollFrameTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="70" y="-72" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="485" y="298" /></Size>
						<ScrollChild>
							<Frame name="PawnUICompareScrollContent"><!-- WAS: frameStrata="HIGH" -->
								<Anchors><Anchor point="TOPLEFT" /></Anchors>
								<Size><AbsDimension x="465" y="100" /></Size>
								<!-- Content is added dynamically, and size is updated dynamically as well. -->
							</Frame>
						</ScrollChild>
					</ScrollFrame>

					<Frame name="PawnUICompareMissingItemInfoFrame" hidden="true">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="20" y="-72" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="560" y="298" /></Size>
						<Layers>
							<Layer level="BACKGROUND">
								<FontString inherits="GameFontNormal" justifyH="RIGHT" justifyV="TOP" text="PawnUIFrame_CompareMissingItemInfo_TextRight">
									<Anchors><Anchor point="TOPRIGHT" x="-20" y="-10" /></Anchors>
									<Size><AbsDimension x="300" y="120" /></Size>
								</FontString>
							</Layer>
						</Layers>
					</Frame>
					
					<!-- The item shortcuts row -->

					<Button name="PawnUIFrame_CompareSwapButton" inherits="PawnUIButtonTemplate" text="PawnUIFrame_CompareSwapButton_Text">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="250" y="-430" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="100" y="25" /></Size>
						<Scripts>
							<OnClick>
								PawnUI_SwapCompareItems()
							</OnClick>
						</Scripts>
					</Button>

					<Button name="PawnUIFrame_ClearItemsButton">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="20" y="-427" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="37" y="37" /></Size>
						<NormalTexture file="Interface\Paperdoll\UI-PaperDoll-Slot-Relic" />
						<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD" />
						<Scripts>
							<OnClick>
								PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON)
								PawnUI_ClearCompareItems()
							</OnClick>
							<OnEnter function="PawnUIFrame_TooltipOn" />
							<OnLeave function="PawnUIFrame_TooltipOff" />
						</Scripts>
					</Button>
				
					<Button name="PawnUICompareItemShortcut1" id="1" inherits="PawnUICompareItemShortcutTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="65" y="-427" /></Offset></Anchor></Anchors>
					</Button>
					<Button name="PawnUICompareItemShortcut2" id="2" inherits="PawnUICompareItemShortcutTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="105" y="-427" /></Offset></Anchor></Anchors>
					</Button>
				
					<Button name="PawnUICompareItemShortcut3" id="3" inherits="PawnUICompareItemShortcutTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="150" y="-427" /></Offset></Anchor></Anchors>
					</Button>
					<Button name="PawnUICompareItemShortcut4" id="4" inherits="PawnUICompareItemShortcutTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="190" y="-427" /></Offset></Anchor></Anchors>
					</Button>
				
				</Frames>
				
				<Scripts>
					<OnShow>PawnUI_CompareTab_Refresh()</OnShow>
				</Scripts>
					
			</Frame>
			
			<!-- The Gems tab -->
			<Frame name="PawnUIGemsTabPage" hidden="true" inherits="PawnUITabPageTemplate">
				<Layers>

					<!-- Gems tab: art layer -->
					<Layer level="ARTWORK">
						
						<!-- The header area -->
						<FontString name="PawnUIFrame_GemsHeaderLabel" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP" text="PawnUIFrame_GemsHeaderLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-30" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="550" y="15" /></Size>
						</FontString>

						<Texture file="Interface\AddOns\Pawn\Textures\HorizontalBar">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-95" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="580" y="1" /></Size>
						</Texture>
						<Texture file="Interface\AddOns\Pawn\Textures\HorizontalBar">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-430" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="580" y="1" /></Size>
						</Texture>

					</Layer>

				</Layers>
				
				<!-- Gems tab: UI elements -->
				<Frames>
					
					<!-- The header area -->
					
					<CheckButton name="PawnUIFrame_BestGemsRadio" inherits="PawnUIRadioButtonTemplate" checked="true">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="50" y="-50" /></Offset></Anchor></Anchors>
						<HitRectInsets><AbsInset left="0" right="-275" top="0" bottom="0"/></HitRectInsets>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUIRadioButtonLabelTemplate" text="PawnUIFrame_BestGemsRadio_Text">
								<Size><AbsDimension x="300" y="15" /></Size>
							</FontString>
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_BestGemsRadio_Click" /></Scripts>
					</CheckButton>
					<CheckButton name="PawnUIFrame_GemsForItemLevelRadio" inherits="PawnUIRadioButtonTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="50" y="-70" /></Offset></Anchor></Anchors>
						<HitRectInsets><AbsInset left="0" right="-275" top="0" bottom="0"/></HitRectInsets>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUIRadioButtonLabelTemplate" text="PawnUIFrame_GemsForItemLevelRadio_Text">
								<Size><AbsDimension x="300" y="15" /></Size>
							</FontString>
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_GemsForItemLevelRadio_Click" /></Scripts>
					</CheckButton>
					<EditBox name="PawnUIFrame_GemQualityLevelBox" inherits="InputBoxTemplate" numeric="true" letters="4" autoFocus="false">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="360" y="-65" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="40" y="25" /></Size>
						<Scripts>
							<OnEnter function="PawnUIFrame_TooltipOn" />
							<OnLeave function="PawnUIFrame_TooltipOff" />
							<OnTextChanged function="PawnUIFrame_GemQualityLevelBox_OnTextChanged" />
						</Scripts>
					</EditBox>
					
					<!-- The scrolling gem list -->

					<ScrollFrame name="PawnUIGemScrollFrame" inherits="UIPanelScrollFrameTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-98" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="535" y="329" /></Size>
						<ScrollChild>
							<Frame name="PawnUIGemScrollContent"><!-- WAS: frameStrata="HIGH" -->
								<Anchors><Anchor point="TOPLEFT" /></Anchors>
								<Size><AbsDimension x="465" y="100" /></Size>
								<!-- Content is added dynamically, and size is updated dynamically as well. -->
							</Frame>
						</ScrollChild>
					</ScrollFrame>

				</Frames>

				<Scripts>
					<OnShow>PawnUI_InitGemsTab()</OnShow>
				</Scripts>
					
			</Frame>

			<!-- The Options tab -->
			<Frame name="PawnUIOptionsTabPage" hidden="true" inherits="PawnUITabPageTemplate">
				<Layers>

					<!-- Options tab: art layer -->
					<Layer level="ARTWORK">

						<FontString name="PawnUIFrame_OptionsHeaderLabel" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP" text="PawnUIFrame_OptionsHeaderLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-30" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="550" y="25" /></Size>
						</FontString>

						<FontString name="PawnUIFrame_TooltipOptionsHeaderLabel" inherits="GameFontHighlight" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_TooltipOptionsHeaderLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-60" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="250" y="25" /></Size>
						</FontString>

						<FontString name="PawnUIFrame_TooltipUpgradeHeaderLabel" inherits="GameFontNormal" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_TooltipUpgradeHeaderLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="50" y="-210" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="225" y="25" /></Size>
						</FontString>

						<FontString name="PawnUIFrame_UpgradeOptionsHeaderLabel" inherits="GameFontHighlight" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_UpgradeOptionsHeaderLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-315" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="250" y="25" /></Size>
						</FontString>

						<FontString name="PawnUIFrame_UpgradeTrackingHeaderLabel" inherits="GameFontNormal" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_UpgradeTrackingHeaderLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="50" y="-365" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="225" y="25" /></Size>
						</FontString>

						<FontString name="PawnUIFrame_AdvisorOptionsHeaderLabel" inherits="GameFontHighlight" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_AdvisorOptionsHeaderLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="300" y="-60" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="250" y="25" /></Size>
						</FontString>

						<FontString name="PawnUIFrame_OtherOptionsHeaderLabel" inherits="GameFontHighlight" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_OtherOptionsHeaderLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="300" y="-235" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="250" y="25" /></Size>
						</FontString>

						<FontString name="PawnUIFrame_ButtonPositionHeaderLabel" inherits="GameFontNormal" justifyH="LEFT" justifyV="MIDDLE" text="PawnUIFrame_ButtonPositionHeaderLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="325" y="-285" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="225" y="25" /></Size>
						</FontString>

					</Layer>
				</Layers>

				<!-- Options tab: UI elements -->
				<Frames>

					<!-- Tooltip options -->
					<CheckButton name="PawnUIFrame_EnchantedValuesCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-85" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_EnchantedValuesCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_EnchantedValuesCheck_OnClick" /></Scripts>
					</CheckButton>

					<CheckButton name="PawnUIFrame_ShowIconsCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-110" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_ShowIconsCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_ShowIconsCheck_OnClick" /></Scripts>
					</CheckButton>

					<CheckButton name="PawnUIFrame_ShowSpecIconsCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-135" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_ShowSpecIconsCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_ShowSpecIconsCheck_OnClick" /></Scripts>
					</CheckButton>

					<CheckButton name="PawnUIFrame_AlignRightCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-160" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_AlignRightCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_AlignRightCheck_OnClick" /></Scripts>
					</CheckButton>

					<CheckButton name="PawnUIFrame_ColorTooltipBorderCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-185" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_ColorTooltipBorderCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_ColorTooltipBorderCheck_OnClick" /></Scripts>
					</CheckButton>

					<CheckButton name="PawnUIFrame_TooltipUpgradeOnRadio" inherits="PawnUIRadioButtonTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="50" y="-235" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUIRadioButtonLabelTemplate" text="PawnUIFrame_TooltipUpgradeOnRadio_Text" />
						</Layer></Layers>
						<Scripts><OnClick>PawnUIFrame_TooltipUpgradeList_SetSelection(true, false)</OnClick></Scripts>
					</CheckButton>
					<CheckButton name="PawnUIFrame_TooltipUpgradeOnUpgradesOnlyRadio" inherits="PawnUIRadioButtonTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="50" y="-255" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUIRadioButtonLabelTemplate" text="PawnUIFrame_TooltipUpgradeOnUpgradesOnlyRadio_Text" />
						</Layer></Layers>
						<Scripts><OnClick>PawnUIFrame_TooltipUpgradeList_SetSelection(true, true)</OnClick></Scripts>
					</CheckButton>
					<CheckButton name="PawnUIFrame_TooltipUpgradeOffRadio" inherits="PawnUIRadioButtonTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="50" y="-275" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUIRadioButtonLabelTemplate" text="PawnUIFrame_TooltipUpgradeOffRadio_Text" />
						</Layer></Layers>
						<Scripts><OnClick>PawnUIFrame_TooltipUpgradeList_SetSelection(false, false)</OnClick></Scripts>
					</CheckButton>

					<!-- Upgrade options -->
					
					<CheckButton name="PawnUIFrame_IgnoreGemsWhileLevelingCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-340" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_IgnoreGemsWhileLevelingCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_IgnoreGemsWhileLevelingCheck_OnClick" /></Scripts>
					</CheckButton>

					<CheckButton name="PawnUIFrame_UpgradeTrackingOffRadio" inherits="PawnUIRadioButtonTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="50" y="-390" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUIRadioButtonLabelTemplate" text="PawnUIFrame_UpgradeTrackingOffRadio_Text" />
						</Layer></Layers>
						<Scripts><OnClick>PawnUIFrame_UpgradeTrackingList_SetSelection(false)</OnClick></Scripts>
					</CheckButton>
					<CheckButton name="PawnUIFrame_UpgradeTrackingOnRadio" inherits="PawnUIRadioButtonTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="50" y="-410" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUIRadioButtonLabelTemplate" text="PawnUIFrame_UpgradeTrackingOnRadio_Text" />
						</Layer></Layers>
						<Scripts><OnClick>PawnUIFrame_UpgradeTrackingList_SetSelection(true)</OnClick></Scripts>
					</CheckButton>

					<CheckButton name="PawnUIFrame_ShowItemLevelUpgradesCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-430" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_ShowItemLevelUpgradesCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_ShowItemLevelUpgradesCheck_OnClick" /></Scripts>
					</CheckButton>

					<!-- Advisor options -->
					
					<CheckButton name="PawnUIFrame_ShowBagUpgradeAdvisorCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="300" y="-85" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_ShowBagUpgradeAdvisorCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_ShowBagUpgradeAdvisorCheck_OnClick" /></Scripts>
					</CheckButton>
					
					<CheckButton name="PawnUIFrame_ShowLootUpgradeAdvisorCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="300" y="-110" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_ShowLootUpgradeAdvisorCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_ShowLootUpgradeAdvisorCheck_OnClick" /></Scripts>
					</CheckButton>
					
					<CheckButton name="PawnUIFrame_ShowQuestUpgradeAdvisorCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="300" y="-135" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_ShowQuestUpgradeAdvisorCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_ShowQuestUpgradeAdvisorCheck_OnClick" /></Scripts>
					</CheckButton>
					
					<CheckButton name="PawnUIFrame_ShowSocketingAdvisorCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="300" y="-160" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_ShowSocketingAdvisorCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_ShowSocketingAdvisorCheck_OnClick" /></Scripts>
					</CheckButton>
					
					<!-- Other options -->
					
					<CheckButton name="PawnUIFrame_DebugCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="300" y="-260" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_DebugCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_DebugCheck_OnClick" /></Scripts>
					</CheckButton>
					
					<CheckButton name="PawnUIFrame_ButtonRightRadio" inherits="PawnUIRadioButtonTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="325" y="-310" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUIRadioButtonLabelTemplate" text="PawnUIFrame_ButtonRightRadio_Text" />
						</Layer></Layers>
						<Scripts><OnClick>PawnUIFrame_ButtonPositionList_SetSelection(PawnButtonPositionRight)</OnClick></Scripts>
					</CheckButton>
					<CheckButton name="PawnUIFrame_ButtonLeftRadio" inherits="PawnUIRadioButtonTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="325" y="-330" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUIRadioButtonLabelTemplate" text="PawnUIFrame_ButtonLeftRadio_Text" />
						</Layer></Layers>
						<Scripts><OnClick>PawnUIFrame_ButtonPositionList_SetSelection(PawnButtonPositionLeft)</OnClick></Scripts>
					</CheckButton>
					<CheckButton name="PawnUIFrame_ButtonOffRadio" inherits="PawnUIRadioButtonTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="325" y="-350" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUIRadioButtonLabelTemplate" text="PawnUIFrame_ButtonOffRadio_Text" />
						</Layer></Layers>
						<Scripts><OnClick>PawnUIFrame_ButtonPositionList_SetSelection(PawnButtonPositionHidden)</OnClick></Scripts>
					</CheckButton>

					<CheckButton name="PawnUIFrame_ShowItemIDsCheck" inherits="PawnUICheckboxTemplate">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="300" y="-375" /></Offset></Anchor></Anchors>
						<Layers><Layer level="ARTWORK">
							<FontString name="$parent_Label" inherits="PawnUICheckboxLabelTemplate" text="PawnUIFrame_ShowItemIDsCheck_Text" />
						</Layer></Layers>
						<Scripts><OnClick function="PawnUIFrame_ShowItemIDsCheck_OnClick" /></Scripts>
					</CheckButton>

					<Button name="PawnUIFrame_ResetUpgradesButton" inherits="PawnUIGreyButtonTemplate" text="PawnUIFrame_ResetUpgradesButton_Text">
						<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="325" y="-405" /></Offset></Anchor></Anchors>
						<Size><AbsDimension x="180" y="25" /></Size>
						<Scripts><OnClick function="PawnUIFrame_ResetUpgradesButton_OnClick" /></Scripts>
					</Button>

				</Frames>

				<Scripts>
					<OnShow function="PawnUIOptionsTabPage_OnShow" />
				</Scripts>

			</Frame>
			
			<!-- The About tab -->
			<Frame name="PawnUIAboutTabPage" hidden="true" inherits="PawnUITabPageTemplate">
				<Layers>

					<!-- About tab: art layer -->
					<Layer level="ARTWORK">

						<Texture file="Interface\AddOns\Pawn\Textures\PawnLogo">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-30" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="128" y="64" /></Size>
						</Texture>
						
						<FontString name="PawnUIFrame_AboutHeaderLabel" inherits="GameFontNormal" justifyH="LEFT" text="PawnUIFrame_AboutHeaderLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="175" y="-35" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="300" y="20" /></Size>
						</FontString>
						<FontString name="PawnUIFrame_AboutVersionLabel" inherits="PawnFontSilver" justifyH="LEFT">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="175" y="-55" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="300" y="20" /></Size>
						</FontString>
						<FontString name="PawnUIFrame_AboutTranslationLabel" inherits="PawnFontSilver" justifyH="LEFT" text="PawnUIFrame_AboutTranslationLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="175" y="-75" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="300" y="30" /></Size>
						</FontString>

						<FontString name="PawnUIFrame_ReadmeLabel" inherits="GameFontHighlight" justifyH="LEFT" justifyV="TOP" text="PawnUIFrame_ReadmeLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-110" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="550" y="40" /></Size>
						</FontString>
						<FontString name="PawnUIFrame_WebsiteLabel" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP" text="PawnUIFrame_WebsiteLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-160" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="550" y="40" /></Size>
						</FontString>
						<Texture name="PawnUIFrame_MrRobotLogo" file="Interface\AddOns\Pawn\Textures\MrRobot">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-210" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="100" y="100" /></Size>
						</Texture>
						<FontString name="PawnUIFrame_MrRobotLabel" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP" text="PawnUIFrame_MrRobotLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="125" y="-210" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="450" y="120" /></Size>
						</FontString>

					</Layer>
					
				</Layers>
				
				<Scripts>
					<OnShow function="PawnUIAboutTabPage_OnShow" />
				</Scripts>
			</Frame>
			
			<!-- The Help tab -->
			<Frame name="PawnUIHelpTabPage" hidden="true" inherits="PawnUITabPageTemplate">
				<Layers>

					<!-- Help tab: art layer -->
					<Layer level="ARTWORK">

						<FontString name="PawnUIFrame_GettingStartedLabel" inherits="GameFontHighlight" justifyH="LEFT" justifyV="TOP" text="PawnUIFrame_GettingStartedLabel_Text">
							<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-30" /></Offset></Anchor></Anchors>
							<Size><AbsDimension x="550" y="400" /></Size>
						</FontString>

					</Layer>
					
				</Layers>
			</Frame>
			
			<!-- The tab buttons -->
			<!-- List the right-side tabs first so they overlap the others in case of custom fonts or long strings: the Gems tab is less important than Options. -->
			<Button name="$parentTab6" inherits="CharacterFrameTabButtonTemplate" id="6" text="PawnUIFrame_AboutTab_Text">
				<Anchors><Anchor point="RIGHT" relativePoint="BOTTOMRIGHT"><Offset><AbsDimension x="-6" y="-8" /></Offset></Anchor></Anchors>
				<Scripts>
					<OnClick>
						PlaySound(SOUNDKIT.IG_CHARACTER_INFO_TAB)
						PawnUISwitchToTab(PawnUIAboutTabPage)
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentTab7" inherits="CharacterFrameTabButtonTemplate" id="7" text="PawnUIFrame_HelpTab_Text">
				<Anchors><Anchor point="RIGHT" relativeTo="$parentTab6" relativePoint="LEFT"><Offset><AbsDimension x="16" y="0" /></Offset></Anchor></Anchors>
				<Scripts>
					<OnClick>
						PlaySound(SOUNDKIT.IG_CHARACTER_INFO_TAB)
						PawnUISwitchToTab(PawnUIHelpTabPage)
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentTab5" inherits="CharacterFrameTabButtonTemplate" id="5" text="PawnUIFrame_OptionsTab_Text">
				<Anchors><Anchor point="RIGHT" relativeTo="$parentTab7" relativePoint="LEFT"><Offset><AbsDimension x="16" y="0" /></Offset></Anchor></Anchors>
				<Scripts>
					<OnClick>
						PlaySound(SOUNDKIT.IG_CHARACTER_INFO_TAB)
						PawnUISwitchToTab(PawnUIOptionsTabPage)
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentTab1" inherits="CharacterFrameTabButtonTemplate" id="1" text="PawnUIFrame_ScalesTab_Text">
				<Anchors><Anchor point="LEFT" relativePoint="BOTTOMLEFT"><Offset><AbsDimension x="196" y="-8" /></Offset></Anchor></Anchors>
				<Scripts>
					<OnClick>
						PlaySound(SOUNDKIT.IG_CHARACTER_INFO_TAB)
						PawnUISwitchToTab(PawnUIScalesTabPage)
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentTab2" inherits="CharacterFrameTabButtonTemplate" id="2" text="PawnUIFrame_ValuesTab_Text">
				<Anchors><Anchor point="LEFT" relativeTo="$parentTab1" relativePoint="RIGHT"><Offset><AbsDimension x="-16" y="0" /></Offset></Anchor></Anchors>
				<Scripts>
					<OnClick>
						PlaySound(SOUNDKIT.IG_CHARACTER_INFO_TAB)
						PawnUISwitchToTab(PawnUIValuesTabPage)
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentTab3" inherits="CharacterFrameTabButtonTemplate" id="3" text="PawnUIFrame_CompareTab_Text">
				<Anchors><Anchor point="LEFT" relativeTo="$parentTab2" relativePoint="RIGHT"><Offset><AbsDimension x="-16" y="0" /></Offset></Anchor></Anchors>
				<Scripts>
					<OnClick>
						PlaySound(SOUNDKIT.IG_CHARACTER_INFO_TAB)
						PawnUISwitchToTab(PawnUICompareTabPage)
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentTab4" inherits="CharacterFrameTabButtonTemplate" id="4" text="PawnUIFrame_GemsTab_Text">
				<Anchors><Anchor point="LEFT" relativeTo="$parentTab3" relativePoint="RIGHT"><Offset><AbsDimension x="-16" y="0" /></Offset></Anchor></Anchors>
				<Scripts>
					<OnClick>
						PlaySound(SOUNDKIT.IG_CHARACTER_INFO_TAB)
						PawnUISwitchToTab(PawnUIGemsTabPage)
					</OnClick>
				</Scripts>
			</Button>

		</Frames>

		<Scripts>
			<OnLoad>
				--VgerCore.Message("Pawn initialization: PawnFrame:OnLoad")
				tinsert(UISpecialFrames, self:GetName()) -- closes when you press Escape
				self:RegisterEvent("ADDON_LOADED")
				self:RegisterEvent("PLAYER_LOGIN")
				self:RegisterEvent("PLAYER_LOGOUT")
				self:RegisterEvent("UNIT_INVENTORY_CHANGED")
				self:RegisterEvent("ITEM_LOCKED")
				self:RegisterEvent("GROUP_ROSTER_UPDATE")
				if VgerCore.IsShadowlands then
					-- These events don't exist on Classic or Burning Crusade Classic.
					self:RegisterEvent("PLAYER_SPECIALIZATION_CHANGED")
					self:RegisterEvent("ARTIFACT_UPDATE")
				end
				PawnUITabList = { PawnUIScalesTabPage, PawnUIValuesTabPage, PawnUICompareTabPage, PawnUIGemsTabPage, PawnUIOptionsTabPage, PawnUIAboutTabPage, PawnUIHelpTabPage }
				PanelTemplates_SetNumTabs(PawnUIFrame, #PawnUITabList)

				if BackdropTemplateMixin then Mixin(self, BackdropTemplateMixin) end
				self:SetBackdrop({
					bgFile = "Interface\\AddOns\\Pawn\\Textures\\Background",
					tile = false,
					insets = { left = 0, right = 0, top = 0, bottom = -311 },
				})
			</OnLoad>
			<OnEvent>
				PawnOnEvent(event, ...)
			</OnEvent>
			<OnShow>
				PlaySound(SOUNDKIT.IG_CHARACTER_INFO_OPEN)
				PawnUI_EnsureLoaded()
			</OnShow>
			<OnHide>
				PlaySound(SOUNDKIT.IG_CHARACTER_INFO_CLOSE)
			</OnHide>
			<OnMouseDown>self:StartMoving()</OnMouseDown>
			<OnMouseUp>self:StopMovingOrSizing()</OnMouseUp>
			<OnDragStop>self:StopMovingOrSizing()</OnDragStop>
		</Scripts>
		
	</Frame>
	
	<!-- Pawn's options page in Interface Options -->
	<Frame name="PawnInterfaceOptionsFrame" inherits="PawnUITabPageTemplate">
		<Size><AbsDimension x="500" y="409" /></Size>

		<!-- Art layer -->
		<Layers>
			<Layer level="ARTWORK">

				<Texture file="Interface\AddOns\Pawn\Textures\PawnLogo">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="10" y="-10" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="128" y="64" /></Size>
				</Texture>
				
				<FontString name="PawnInterfaceOptionsFrame_AboutHeaderLabel" inherits="GameFontNormal" justifyH="LEFT" text="PawnUIFrame_AboutHeaderLabel_Text">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="150" y="-10" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="300" y="20" /></Size>
				</FontString>
				<FontString name="PawnInterfaceOptionsFrame_AboutVersionLabel" inherits="PawnFontSilver" justifyH="LEFT">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="150" y="-30" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="300" y="20" /></Size>
				</FontString>
				<FontString name="PawnInterfaceOptionsFrame_AboutTranslationLabel" inherits="PawnFontSilver" justifyH="LEFT" text="PawnUIFrame_AboutTranslationLabel_Text">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="150" y="-50" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="300" y="20" /></Size>
				</FontString>

				<FontString name="PawnInterfaceOptionsFrame_OptionsHeaderLabel" inherits="GameFontNormalLarge" justifyH="LEFT" text="PawnInterfaceOptionsFrame_OptionsHeaderLabel_Text">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="15" y="-85" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="470" y="20" /></Size>
				</FontString>
				<FontString name="PawnInterfaceOptionsFrame_OptionsSubHeaderLabel" inherits="GameFontHighlightSmall" justifyH="LEFT" text="PawnInterfaceOptionsFrame_OptionsSubHeaderLabel_Text">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="15" y="-105" /></Offset></Anchor></Anchors>
					<Size><AbsDimension x="470" y="40" /></Size>
				</FontString>

			</Layer>
		</Layers>

		<!-- Controls -->
		<Frames>
			
			<Button name="PawnInterfaceOptionsFrame_PawnButton" inherits="PawnUI_InventoryButtonTemplate">
				<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="40" y="-155" /></Offset></Anchor></Anchors>
				<Scripts>
					<OnClick>
						InterfaceOptionsFrameOkay_OnClick()
						HideUIPanel(GameMenuFrame)
						PawnUIShow()
					</OnClick>
				</Scripts>
			</Button>

		</Frames>
		
		<Scripts>
			<OnLoad function="PawnInterfaceOptionsFrame_OnLoad" />
		</Scripts>
	
	</Frame>
	
	<!-- Generic dialogs for asking for a string -->
	<Frame name="PawnUIStringDialogSingleLine" inherits="PawnUIDialogTemplate">
	 	<Size><AbsDimension x="350" y="155" /></Size>

		<!-- The art layer -->
		<Layers>
			<Layer level="ARTWORK">

				<FontString parentKey="PromptText" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-25"/></Offset></Anchor></Anchors>
					<Size><AbsDimension x="300" y="40" /></Size>
				</FontString>

			</Layer>
		</Layers>

		<!-- The UI elements -->
		<Frames>

			<!-- Main frame buttons and such -->
			<EditBox parentKey="TextBox" inherits="InputBoxTemplate" hidden="false">
				<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="50" y="-75" /></Offset></Anchor></Anchors>
				<Size><AbsDimension x="250" y="25" /></Size>
				<Scripts>
					<OnTextChanged function="PawnUIStringDialog_TextBox_OnTextChanged" />
					<OnEnterPressed function="PawnUIStringDialog_OKButton_OnClick" />
					<OnEscapePressed function="PawnUIStringDialog_CancelButton_OnClick" />
				</Scripts>
			</EditBox>
			
			<Button parentKey="OKButton" hidden="false" inherits="UIPanelButtonTemplate">
				<Anchors><Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-125" y="20" /></Offset></Anchor></Anchors>
				<Size><AbsDimension x="95" y="25" /></Size>
				<Scripts>
					<OnClick function="PawnUIStringDialog_OKButton_OnClick" />
				</Scripts>
			</Button>
			
			<Button parentKey="CancelButton" hidden="false" inherits="UIPanelButtonTemplate">
				<Anchors><Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-20" y="20" /></Offset></Anchor></Anchors>
				<Size><AbsDimension x="95" y="25" /></Size>
				<Scripts>
					<OnClick function="PawnUIStringDialog_CancelButton_OnClick" />
				</Scripts>
			</Button>
			
		</Frames>

		<Scripts>
			<OnLoad>
				tinsert(UISpecialFrames, self:GetName()) -- closes when you press Escape
				if BackdropTemplateMixin then Mixin(self, BackdropTemplateMixin) end
				self:SetBackdrop({
					bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background",
					edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
					tile = true,
					tileSize = 32,
					edgeSize = 32,
					insets = { left = 10, right = 11, top = 11, bottom = 10 },
				})
			</OnLoad>
		</Scripts>

	</Frame>
	
	<Frame name="PawnUIStringDialogMultiLine" inherits="PawnUIDialogTemplate">
	 	<Size><AbsDimension x="350" y="230" /></Size>

		<!-- The art layer -->
		<Layers>
			<Layer level="ARTWORK">

				<FontString parentKey="PromptText" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP">
					<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-25"/></Offset></Anchor></Anchors>
					<Size><AbsDimension x="300" y="40" /></Size>
				</FontString>

			</Layer>
		</Layers>

		<!-- The UI elements -->
		<Frames>

			<!-- Main frame buttons and such -->

			<ScrollFrame name="PawnUIStringDialogMultiLine_Scroller" inherits="UIPanelScrollFrameTemplate">
				<Anchors>
					<Anchor point="TOPLEFT"><Offset><AbsDimension x="25" y="-75" /></Offset></Anchor>
					<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-43" y="65" /></Offset></Anchor>
				</Anchors>
				<ScrollChild>
					<EditBox name="PawnUIStringDialogMultiLine_TextBox" multiLine="true" hidden="false">
						<Anchors>
							<Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0" /></Offset></Anchor>
							<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="0" y="0" /></Offset></Anchor>
						</Anchors>
						<Size><AbsDimension x="282" y="25" /></Size>
						<Scripts>
							<OnTextChanged function="PawnUIStringDialog_TextBox_OnTextChanged" />
							<OnEscapePressed function="PawnUIStringDialog_CancelButton_OnClick" />
						</Scripts>
						<FontString inherits="GameFontHighlightSmall" />
					</EditBox>
				</ScrollChild>
			</ScrollFrame>

			<Frame>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="PawnUIStringDialogMultiLine_Scroller"><Offset><AbsDimension x="-7" y="7" /></Offset></Anchor>
					<Anchor point="BOTTOMRIGHT" relativeTo="PawnUIStringDialogMultiLine_Scroller"><Offset><AbsDimension x="26" y="-7" /></Offset></Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						if BackdropTemplateMixin then Mixin(self, BackdropTemplateMixin) end
						self:SetBackdrop({
							edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
							tile = true,
							edgeSize = 16,
						})
						self:SetBackdropColor(0, 0, 0, 0.5)
					</OnLoad>
				</Scripts>
			</Frame>

			<Button parentKey="OKButton" hidden="false" inherits="UIPanelButtonTemplate">
				<Anchors><Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-125" y="20" /></Offset></Anchor></Anchors>
				<Size><AbsDimension x="95" y="25" /></Size>
				<Scripts>
					<OnClick function="PawnUIStringDialog_OKButton_OnClick" />
				</Scripts>
			</Button>
			
			<Button parentKey="CancelButton" hidden="false" inherits="UIPanelButtonTemplate">
				<Anchors><Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-20" y="20" /></Offset></Anchor></Anchors>
				<Size><AbsDimension x="95" y="25" /></Size>
				<Scripts>
					<OnClick function="PawnUIStringDialog_CancelButton_OnClick" />
				</Scripts>
			</Button>
			
		</Frames>
		
		<Scripts>
			<OnLoad>
				tinsert(UISpecialFrames, self:GetName()) -- closes when you press Escape

				PawnUIStringDialogMultiLine.TextBox = PawnUIStringDialogMultiLine_TextBox

				if BackdropTemplateMixin then Mixin(self, BackdropTemplateMixin) end
				self:SetBackdrop({
					bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background",
					edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
					tile = true,
					tileSize = 32,
					edgeSize = 32,
					insets = { left = 10, right = 11, top = 11, bottom = 10 },
				})
			</OnLoad>
		</Scripts>
	</Frame>
	
</Ui>
