local GlobalAddonName, ExRT = ...

if ExRT.locale ~= "zhTW" then
	return
end

-- 15:25 10.13.2020  補充翻譯:：三皈依-暗影之月

local L = ExRT.L
local PH = ExRT.L

L.addonname = "MRT 團隊工具包"
L.openoptionframe = "開啟 MRT 團隊工具包"
L.optionframename = "團隊-工具包"
L.message = "團隊及個人筆記"
L.marks = "標記"
L.bossmods = "首領戰鬥助手"
L.timers = "戰鬥計時及開怪倒數"
L.raidcheck = "準備確認"
L.marksbar = "標記助手"
L.invite = "自動邀請"
L.help = "幫助"
L.cd2 = "團隊技能冷卻"
L.sooitems = "副本掉落預覽"
L.sallspells = "所有法術"
L.scspells = "職業法術預覽"
L.sencounter = "首領擊殺統計"
L.BossWatcher = "戰鬥分析工具"
L.InspectViewer = "團隊觀察"
L.Coins = "獎勵硬幣記錄"
L.Arrow = "插件箭頭"
L.Marks = "標記鎖定"
L.Logging = "內建戰鬥記錄"
L.LootLink = "掉落物品通報"
L.BattleRes = "戰鬥復活計時"
L.Skada = "Skada 模組"
L.Profiles = "設定檔"
L.LegendaryRing = "傳說戒指"
L.Attendance = "出勤陣容記錄"
L.WhoPulled = "開戰監測"
L.WAChecker = "WeakAuras 檢查"
L.VisualNote = "繪圖筆記"
L.LootHistory = "拾取紀錄"
L.RaidGroups = "團隊隊伍"

L.messagebutsend = "傳送"
L.messagebutclear = "清空"
L.messageButCopy = "儲存並傳送至當前筆記"
L.messagebutfix = "鎖定"
L.messagebutfixtooltip = "容許移動並縮放團隊筆記"
L.messagebutalpha = "透明度"
L.messagebutscale = "縮放"
L.messagebutsendtooltip = "儲存並發送團隊筆記給團隊成員\n\n按住Shift鍵在隊伍或團隊聊天中復製筆記"
L.messageOutline = "文字輪廓"
L.messageBackAlpha = "背景透明度"
L.messageTab1 = "當前筆記"
L.messageTab2 = "草稿"
L.NoteResetPos = "重設位置"
L.NoteResetPosTooltip = "移動團隊筆記至畫面中央"
L.NoteColor = "顏色"
L.NoteColorTooltip1 = "於指令碼 |cff00ff00||cXXXXXXXX|r (XXXXXXXX 是色碼) 和 |cff00ff00||r|r 之間的文字顏色會被改變"
L.NoteColorTooltip2 = "選取文字然後使用下拉選單即可改變文字顏色"
L.NoteColorRed = "紅"
L.NoteColorGreen = "綠"
L.NoteColorBlue = "藍"
L.NoteColorYellow = "黃"
L.NoteColorPurple = "紫"
L.NoteColorAzure = "天藍"
L.NoteColorBlack = "黑"
L.NoteColorGrey = "灰"
L.NoteColorRedSoft = "柔和紅"
L.NoteColorGreenSoft = "柔和綠"
L.NoteColorBlueSoft = "柔和藍"
L.NoteLastUpdate = "最後更新"
L.NoteOnlyPromoted = "限定接收"
L.NoteOnlyPromotedTooltip = "只接收團隊隊長或團隊助手的筆記訊息"
L.NoteTabCopyTooltip = "按住Shift鍵後點擊以複製當前筆記至此草稿"
L.NoteSelf = "個人筆記"
L.NoteSelfTooltip = "顯示於團隊筆記下面的個人專屬筆記"
L.NoteAdd = "新增草稿"
L.NoteRemove = "刪除草稿"
L.NoteDraftName = "草稿名稱"
L.NoteOtherIcons = "其他圖示"
L.NoteFontOptions = "字型設定"
L.NoteFontOptionsBack = "<<< 返回"
L.NoteFontSize = "字型大小"
L.NoteHideInCombat = "在戰鬥中隱藏"
L.NoteFrameStrata = "框架層級"
L.NoteShowOnlyPersonal = "只顯示個人筆記"
L.NoteShowOnlyInRaid = "只在團隊中顯示筆記"
L.NoteAutoloadOnBoss = "自動讀取:"
L.NoteSaveAllNew = "保存接收筆記"
L.NoteEnableWhenReceive = "當你收到新筆記時啟用"
PH.NoteHelp1 = "所有在此代碼中的文字(\"...\"以當前為例) 將被著色，其中RR，GG，BB - 十六進制格式的顏色代碼（00..ff）。 選擇筆記的任何部分，並使用下拉列表中的預訂顏色以方便使用。"
PH.NoteHelp2 = "所有在此代碼中的文字(\"...\"以當前為例) 只有在當玩家使用 %s 專精時顯示。"
PH.NoteHelp3 = "此範例將替換為法術圖示(法術ID \"17\", |T135940:0|t)。您可以使用任何遊戲內法術，也可以從預訂選單中選擇一個。"
PH.NoteHelp4 = "此範例將替換為個人筆記。 你可以把它放在任何地方。 預設情況下，個人筆記將在一般筆記後顯示。"
PH.NoteHelp5 = "所有在此代碼中的文字(\"...\"以當前為例) 只有在玩家名字為JaneD и JennyB才顯示(當前範例)。您可以使用任何數量的玩家。"
PH.NoteHelp6 = "此範例將替換為Sulfuras圖示 (|TInterface/Icons/inv_hammer_unique_sulfuras:0|t)。您可以使用任何遊戲內圖示。"
L.NoteDuplicate = "重複"
PH.NoteHelp7 = "此範例將在首領戰鬥中選定的時刻替換為動態計時器。"
L.NoteTimer = "計時器:"
L.NoteHelp8 = "在此代碼中的全部文字 (\"...\" 在當前範例中) 僅針對所選職業顯示 (像是此例中的聖騎與牧師)。您可以使用任意數量的職業。"
L.NoteHelpAdvanced = "進階說明"
L.NoteHelpAdv1 = "此範例將被替換為選定的首領戰鬥片段的動態計時器。計時器僅在特定的首領階段有效 (當前範例為第2階段)。僅適用於插件BigWigs或DBM。"
L.NoteHelpAdv2 = "此範例將被替換為選定的首領戰鬥片段的動態計時器。計時器僅在條件滿足後才啟動。 條件格式 \"|cffffff00event:spellID:counter|r\"。戰鬥紀錄事件: |cffffff00SCC|r - 法術成功施放, |cffffff00SCS|r - 法術開始施放, |cffffff00SAA|r - 光環應用在任何目標, |cffffff00SAR|r - 光環從任何目標移除。|cffffff00Counter|r 從戰鬥一開始就使用此事件的重複次數。使用 |cffffff000|r 在任何事件。"
L.NoteHelpAdv3 = "此範例將被替換為選定的首領戰鬥片段的動態計時器。計時器只有在手動啟動後才有效。使用聊天指令 \"|cffffff00/rt note starttimer customevent|r\" or lua function \"|cffffff00GMRT.F.Note_Timer(\"customevent\")|r\""
L.NoteHelpAdv4 = "此範例將被替換為選定的首領戰鬥片段的動態計時器。此條件將運行weakauras插件的自定義事件。事件名稱 - |cffffff00MRT_NOTE_TIME_EVENT|r。事件將在計時器的20、15、10、5、4、3、2、1,0秒觸發。1參數是條件名稱 (|cffffff00nzoth_hs1|r 在此範例), 2參數 - 剩餘時間, 整數, 3參數 - 註記中的文字。"
L.NoteHelp9 = "在此代碼中的全部文字 (\"...\" 在當前範例中) 僅在特定的首領階段（當前範例的第二階段）中顯示。 僅適用於插件BigWigs或DBM。"
PH.NoteHelp5b = "在此代碼中的全部文字 (\"...\" 在當前範例中) 將向除Leeroy以及Juron以外的所有玩家顯示(當前範例)。您可以使用任意數量的玩家。"
L.NoteHelp8b = "在此代碼中的全部文字 (\"...\" 在當前範例中) 將顯示除選定職業外的所有玩家的訊息(在此範例為法師與獵人)。您可以使用任意數量的職業。"
PH.NoteHelp10 = "在此代碼中的全部文字 (\"...\" 在當前範例中) 僅針對第二小隊的玩家顯示(當前範例)。您可以使用任意數量的小隊 (|cffffff00{g123}|r)。"
PH.NoteHelp10b = "在此代碼中的全部文字 (\"...\" 在當前範例中) 將向所有玩家顯示，但第2和第3小隊除外(當前範例)。您可以使用任意數量的小隊 (|cffffff00{!g35}|r)。"

L.setminimap1 = "隱藏小地圖圖示"
L.setauthor = "作者"
L.setver = "版本"
L.setcontact = "聯絡"
L.setEggTimerSlider = "每次更新, 毫秒."
L.SetThanks = "嗚謝"
L.SetErrorInCombat = "由於暴雪設定限制，需等待脫離戰鬥才能完成載入模組。"
L.SetAdditionalTabs = "額外標籤"
L.SetTranslate = "翻譯"
L.SetScaleReset = "* 右鍵點擊 - 重置"
L.SetHideOnESC = "停用ESC關閉"

L.bossmodstot = "雷霆王座"
L.bossmodsradenhelp = "Ra-Den. Players are sorted into two columns (groups 2 and 4 are in the left column, 3 and 5 in the right). Players with \"Unstable Vita\" debuff are highlighted in green, players with \"Vita Sensitivity\" - in red, without debuffs - in white."
L.bossmodsradenonly25 = "只限25人團隊"
L.bossmodsraden ="萊公"
L.bossmodssoo = "圍攻奧格瑪"
L.bossmodsalpha = "透明度"
L.bossmodsscale = "縮放"
L.bossmodsclose = "關閉所有首領戰鬥助手"
L.bossmodsmalkorok ="馬可羅克"
L.bossmodsmalkorokai ="馬可羅克 AI"
L.bossmodsmalkorokhelp ="Malkorok bossmod. Left click on \"pie\" to choose, the right to cancel."
L.bossmodsmalkorokaihelp ="Malkorok AI bossmod. Automatic selection with the least amount of people during the AOE. Highlighted in orange for 5 seconds.  Enough to be launched at the same time only one person in the raid with assist."
L.bossmodsmalkorokdanger ="<<< Danger >>>"
L.bossmodsshaofpride = "諾努衫 / 傲慢之煞"
L.bossmodsSpoilsofPandaria = " 潘達利亞之寶"
L.bossmodsAutoLoadTooltip = "自動載入"
L.bossmodstok = "『嗜血巨龍』梭克"
L.BossmodsSpoilsofPandariaMogu = "Mogu"
L.BossmodsSpoilsofPandariaKlaxxi = "Klaxxi"
L.BossmodsSpoilsofPandariaOpensBox = "opened a box on the side:"
L.BossmodsResetPos = "重設位置"
L.BossmodsResetPosTooltip = "將所有首領戰鬥助手視窗移動至畫面中央"
L.BossmodsMalkorokSkada = "Malkorok Skada"
L.BossmodsMalkorokSkadaTooltip = "Module for Skada addon. Displays effective healing (All healing under green shield |TInterface\\Icons\\ability_malkorok_blightofyshaarj_green:0|t\|cff00ff00Strong Ancient Barrier|r on the target will be as overhealing)"
L.BossmodsMalkorokSkadaError1 = "未找到Skada"
L.BossmodsMalkorokSkadaError2 = "模組已經載入"
L.BossmodsMalkorokSkadaOnLoad1 = "Module \"Malkorok Skada\" loaded!"
L.BossmodsMalkorokSkadaOnLoad2 = "Attention! To disable the module \"Malkorok Skada\" you must reload UI with chat command \"/reload\""
L.BossmodsKoragh = "寇拉夫"
L.BossmodsMargok = "統治者瑪爾戈克"
L.BossmodsKromog = "克羅莫格"
L.BossmodsKromogLastUpdate = "最後更新"
L.BossmodsKromogHidePlayers = "隱藏已分配的玩家"
L.BossmodsKromogClear = "清空"
L.BossmodsKromogSelectPlayer = "分配玩家至#"
L.BossmodsKromogDisableArrow = "停用箭頭"
L.BossmodsKromogSend = "傳送"
L.BossmodsKromogSort = "排序"
L.BossmodsThogar = "站長索加爾(普通及英雄)"
L.BossmodsThogarIn = "進站"
L.BossmodsThogarTransit = "通過"
L.BossmodsThogarOut = "離站"
L.BossmodsKoraghHelp = "|TInterface\\Icons\\spell_fire_felfirenova:0|t 釋放法能：魔化的跑位箭頭"
L.BossmodsKromogTest = "測試"
L.BossmodsKromogSetups = "備份"
L.BossmodsKromogSetupsSave = "儲存"
L.BossmodsKromogSetupsLoad = "載入"
L.BossmodsKromogSetupsClear = "移除"
L.BossmodsKromogSetupsClose = "關閉"
L.BossmodsKromogOnlyTrusted = "限定接收"
L.BossmodsKromogOnlyTrustedTooltip = "只接收團隊隊長或團隊助手的分配"
L.BossmodsIskarDisableClassColor = "停用職業顏色"
L.BossmodsIskarHideStacks = "隱藏堆疊"
L.BossmodsIskarDisableRed = "停用紅色背景(若有安祖之眼增益)"
L.BossmodsIskarShowNames = "顯示玩家名稱"
L.BossmodsKormrokCopy = "複製"
L.BossmodsKormrokArrow = "總是顯示箭頭"
L.BossmodsArchimondeRadar = "型塑混沌雷達"
L.BossmodsArchimondeInfernals = "煉獄火"
L.BossmodsArchimondeInfernalsTooltip = "煉獄火血量"
L.BossmodsArchimondeDisableShackled = "停用 \"束縛折磨\" 圓形"
L.BossmodsArchimondeDistance = "顯示範圍半徑"
L.BossmodsArchimondeDisableMarking = "停用標記"
L.BossmodsArchimondeDisableText = "隱藏名稱"
L.BossmodsGorefiendTargeting = "啟用點擊選取目標靈魂"
L.BossmodsGorefiendWithClicking = "<容許點擊選取目標的選項>"

L.timerstxt1 = "/rt pull\n/rt pull X\n/rt afk X\n/rt afk 0\n/rt timer S X\n|cFFFFFFFF |r\n\n\n/rt mytimer X"
L.timerstxt2 = "- 開怪倒數, 10秒\n- 開怪倒數, X秒\n- 暫離（休息）計時器, X分鐘\n- 取消暫離計時器\n- 啟用名為\"S\"的 X 秒計時器\n\n\n\n- 倒數計時, X 秒"
L.timerattack = "開怪"
L.timerattackcancel = "已取消"
L.timerattackt = "準備開怪 - "
L.timerafk = "休息"
L.timerafkcancel = "休息已取消"
L.timermin = "分"
L.timersec = "秒"
L.timerTimerFrame = "戰鬥計時"
L.TimerTimeToKill = "擊殺時間"
L.TimerResetPos = "重設位置"
L.TimerResetPosTooltip = "移動戰鬥計時器至畫面中央"
L.TimerTimeToKillHelp = "預估 \"擊殺時間\" 會顯示於戰鬥計時器下方"
L.TimerOnlyInCombat = "只在戰鬥中顯示"
L.TimerSpecTimerDefault = "重置專精倒數計時"
L.TimerSpecTimerHeader = "各專精開怪倒數（秒）:"
L.TimerUseDptInstead = "使用專精動態倒數 (須使用 \"/rt pull\" 或標記助手倒數開怪)"
L.TimerDisableRWmessage = "聊天框不顯示倒數"
L.TimerTimeToKillTime = "以（秒）內的數據推算"
L.TimerEnableBlizz = "從預設界面啟用計時器（將在所有玩家上顯示）"
L.TimerEnableBlizzTooltip = "該計時器將顯示給所有參加隊伍/團隊的玩家，即使沒有插件也是如此。 但這可能是不準確的。"

L.raidchecknofood = "缺少食物"
L.raidchecknoflask = "缺少藥劑"
L.raidcheckfood = "檢查食物"
L.raidcheckfoodchat = "發送食物檢查結果"
L.raidcheckflask = "檢查藥劑"
L.raidcheckflaskchat = "發送藥劑檢查結果"
L.raidcheckslak = "在團隊確認時檢查食物及藥劑"
L.raidcheckPotion = "藥水: "
L.raidcheckHS = "治療石: "
L.raidcheckPotionCheck = "啟用監測藥水及治療石使用"
L.raidcheckPotionLastPull = "上次戰鬥之藥水使用"
L.raidcheckPotionLastPullToChat = "發送藥水使用報告"
L.raidcheckHSLastPull = "上次戰鬥之治療石使用"
L.raidcheckHSLastPullToChat = "發送治療石使用報告"
L.raidcheckReadyCheck = "團隊確認"
L.raidcheckReadyCheckScale = "縮放"
L.raidcheckReadyCheckTest = "測試團隊確認"
L.raidcheckReadyCheckTimerTooltip = "團隊確認視窗延遲消失(秒):"
L.raidcheckReadyCheckSec = "秒"
L.RaidCheckReadyCheckHelp = "已確認的玩家會移出名單，缺少食物或藥劑的玩家會以紅色標示。"
L.RaidCheckRunesEnable = "在團隊確認時檢查符文"
L.RaidCheckRunesCheck = "檢查符文"
L.RaidCheckRunesChat = "發送符文檢查結果"
L.RaidCheckNoRunes = "缺少符文"
L.RaidCheckOnAttack = "在開怪倒數時檢查"
L.RaidCheckMinFoodLevel = "食物屬性等級下限: "
L.RaidCheckMinFoodLevelAny = "任何"
L.RaidCheckSendSelf = "只對自己發送檢查結果"
L.RaidCheckNoBuffs = "缺少增益"
L.RaidCheckBuffs = "檢查增益"
L.RaidCheckBuffsToChat = "發送增益檢查結果"
L.RaidCheckBuffsEnable = "在團隊確認時檢查增益"
L.RaidCheckMinFlaskExp = "顯示藥劑剩餘時間: "
L.RaidCheckMinFlaskExpNo = "無"
L.RaidCheckMinFlaskExpMin = "分鐘"
L.RaidCheckDisableInLFR = "在隨機團隊中停用"
L.RaidCheckVRunesCheck = "檢查梵陀符文"
L.RaidCheckVRunesChat = "發送梵陀符文檢查結果"
L.RaidCheckLQFlask = "在團隊確認時啟用追蹤低品質的精鍊"
L.RaidCheckHeadFood = "食物"
L.RaidCheckHeadFlask = "精鍊"
L.RaidCheckHeadRune = "符文"
L.RaidCheckHeadVantus = "梵陀"
L.RaidCheckOnlyRL = "只限團隊領隊"
L.RaidCheckSortByClass = "根據職業排序"
L.RaidCheckReinforced = "加強 %("

L.marksbarstart = "清除標記"
L.marksbardel = "解除鎖定"
L.marksbarrc = "確認"
L.marksbarpull = "開怪"
L.marksbarshowmarks = "顯示標記"
L.marksbarshowpermarks = "顯示清除標記及解除鎖定標記按鈕"
L.marksbarshowfloor = "顯示世界標記"
L.marksbarshowrcpull = "顯示團隊確認及開怪按鈕"
L.marksbaralpha = "透明度"
L.marksbarscale = "縮放"
L.marksbartmr = "開怪倒數秒數:"
L.marksbarWMView = "排列樣式:"
L.MarksBarResetPos = "重設位置"
L.MarksBarResetPosTooltip = "移動框架至畫面中央"
L.MarksBarHelp = "於圖示上按右鍵以鎖定標記，需要為當前目標及團隊/小隊成員。"
L.MarksBarDisableInRaid = "非組隊時隱藏"
L.MarksBarVertical = "垂直排列"
L.MarksBarReverse = "逆向排列"
L.MarksBarTimerLeftClick = "左鍵點擊"
L.MarksBarTimerRightClick = "右鍵點擊"
L.MarksBarShowOnHover = "僅在懸停時顯示"
L.MarksBarDisableWOAssist = "在沒有領隊與助理的情況下停用" 

L.inviterank = "會階:"
L.inviteinv = "公會邀請"
L.inviteguildonly = "只邀請公會成員"
L.invitewords = "密語關鍵字邀請"
L.invitewordstooltip = "關鍵字"
L.invitedis = "解散團隊"
L.inviteReInv = "解散並重組團隊"
L.inviteaccept = "自動接受好友或公會成員邀請"
L.inviteAutoPromote = "自動提升團隊權限"
L.inviteAutoPromoteTooltip = "自動提升權限名單"
L.inviteAutoPromoteDontUseGuild = "不使用會階設定"
L.inviteHelpRaid = "選擇公會邀請的會階下限"
L.inviteHelpAutoInv = "自動邀請所有對你密語關鍵字的玩家"
L.inviteHelpAutoAccept = "自動接受所有邀請"
L.inviteHelpAutoPromote = "自動提升所有在名單內或會階以上的玩家(於下拉選單中選取會階，所有此會階以上的玩家都會獲得提升權限)"
L.inviteRaidDemote = "移除所有權限"
L.InviteRaidDiffCheck = "自動變更副本難度和拾取設定"
L.InviteRaidDiff = "副本難度:"
L.InviteMasterlooters = "團長分配:"
L.InviteMasterlootersTooltip = "團隊分配名字(以空白區間)"
PH.InviteListButton = "根據清單邀請"
PH.InviteListTip = "每個名字一行"
L.invitewordssay = "通過/say或/yell中的關鍵字邀請"

L.cd2fix = "鎖定"
L.cd2alpha = "透明度"
L.cd2scale = "縮放"
L.cd2lines = "行數"
L.cd2split = "分離各組別"
L.cd2splittooltip = "分離各組別至獨立視窗"
L.cd2width = "寬度"
L.cd2graytooltip = "冷卻時顯示灰色圖示"
L.cd2noraid = "非組隊時顯示"
L.cd2Spells = "法術"
L.cd2Appearance = "外觀"
L.cd2PriorityTooltip = "數字小 = 優先度高"
L.cd2ColNum = "組別數"
L.cd2Priority = "優先度"
L.cd2SpellID = "法術ID"
L.cd2EditBoxCDTooltip = "冷卻時間, 秒."
L.cd2EditBoxDurationTooltip = "持續時間, 秒."
L.cd2Class = "職業"
L.cd2Spec = "專精"
L.cd2RemoveButton = "移除"
L.cd2AddSpell = "新增法術"
L.cd2AddSpellFromList = "從名單新增法術"
L.cd2AddSpellFrameName = "法術列表"
L.cd2AddSpellFrameCDText = "冷卻時間(秒):"
L.cd2AddSpellFrameDurationText = "持續時間(秒):"
L.cd2AddSpellFrameColumnText = "預設組別"
L.cd2AddSpellFrameTalent = "天賦"
L.cd2AddSpellFrameDuration = "持續時間改變:"
L.cd2AddSpellFrameCDChange = "冷卻時間改變:"
L.cd2AddSpellFrameCharge = "使用次數:"
L.cd2AddSpellFrameChargeChange = "獲得使用次數:"
L.cd2AddSpellFrameCast = "將顯示施法時間:"
L.cd2AddSpellFrameDurationLost = "效果會隨失去或被驅散光環而結束"
L.cd2AddSpellFrameSharing = "共用冷卻時間"
L.cd2AddSpellFrameDispel = "驅散"
L.cd2AddSpellFrameReplace = "被天賦取代:"
L.cd2AddSpellFrameRadiness = "圍攻奧格瑪飾品降低冷卻時間"
L.cd2ButtonModify = "設定 >>"
L.cd2TextSpell = "法術"
L.cd2TextAdd = "新增"
L.cd2ColSet = "組別設定"
L.cd2ColSetBotToTop = "向上排列"
L.cd2ColSetGeneral = "使用綜合設定"
L.cd2ColSetResetPos = "重設位置"
L.cd2ColSetTextRight = "右邊文字"
L.cd2ColSetTextCenter = "中央文字"
L.cd2ColSetTextLeft = "左邊文字"
L.cd2ColSetTextReset = "重設為預設值"
L.cd2ColSetTextTooltip = "在上方輸入指令，例:|n|cff00ff00%name%|r - 玩家名稱|n|cff00ff00%time%|r - 冷卻時間|n|cff00ff00%name_time%|r - 玩家名稱，如冷卻中則顯示冷卻時間|n|cff00ff00%spell%|r - 法術名稱|n|cff00ff00%stime%|r - 簡短冷卻時間|n|cff00ff00%name_stime%|r - 玩家名稱，如冷卻中則顯示簡短冷卻時間|n|cff00ff00%status%|r - 死亡或離線狀態|n|cff00ff00%charge%|r - the number of available charges (if available)"
L.cd2ColSetMethodCooldown = "於圖示上顯示冷卻特效"
L.cd2ColSetTextIconName = "於圖示上顯示玩家名稱"
L.cd2ColSetColsInCol = "每行的列數"
L.cd2GeneralSet = "綜合設定"
L.cd2GeneralSetTestMode = "測試模式"
L.cd2OtherSet = "其他設定"
L.cd2OtherSetTexture = "材質"
L.cd2OtherSetColor = "設定顏色"
L.cd2OtherSetColorFrameText = "可用"
L.cd2OtherSetColorFrameActive = "啟動中"
L.cd2OtherSetColorFrameCooldown = "不可用"
L.cd2OtherSetColorFrameCast = "施放中"
L.cd2OtherSetColorFrameAlpha = "背景透明度"
L.cd2OtherSetColorFrameAlphaCD = "時間條透明度"
L.cd2OtherSetColorFrameAlphaCooldown = "不可用透明度"
L.cd2OtherSetColorFrameReset = "重設為預設值"
L.cd2OtherSetColorFrameSoften = "顏色柔和化"
L.cd2OtherSetColorFrameClass = "使用職業顏色"
L.cd2OtherSetColorFrameTopText = "文字"
L.cd2OtherSetColorFrameTopBack = "背景"
L.cd2OtherSetColorFrameTopTimeLine = "棒條"
L.cd2OtherSetIconSize = "圖示大小"
L.cd2OtherSetFontSize = "字型大小"
L.cd2OtherSetFont = "字型"
L.cd2OtherSetOutline = "文字輪廓"
L.cd2OtherSetFontShadow = "文字陰影"
L.cd2OtherSetAnimation = "啟用冷卻特效"
L.cd2OtherSetReset = "重設為預設值"
L.cd2OtherSetOnlyOnCD = "只於冷卻時顯示"
L.cd2OtherSetIconPosition = "圖示位置"
L.cd2OtherSetIconPositionLeft = "左邊圖示"
L.cd2OtherSetIconPositionRight = "右邊圖示"
L.cd2OtherSetIconPositionNo = "隱藏圖示"
L.cd2OtherSetStyleAnimation = "特效樣式"
L.cd2OtherSetStyleAnimation1 = "開始時填滿"
L.cd2OtherSetStyleAnimation2 = "結束時填滿"
L.cd2OtherSetTimeLineAnimation = "可用時間條"
L.cd2OtherSetTimeLineAnimation1 = "不填滿"
L.cd2OtherSetTimeLineAnimation2 = "填滿"
L.cd2OtherSetTabNameGeneral = "綜合"
L.cd2OtherSetTabNameIcons = "圖示"
L.cd2OtherSetTabNameColors = "材質及顏色"
L.cd2OtherSetTabNameFont = "字型"
L.cd2OtherSetTabNameText = "文字及時間"
L.cd2OtherSetTabNameOther = "其他設定"
L.cd2OtherSetTabNameTemplate = "預設樣式"
L.cd2OtherSetTemplateRestore = "重設"
L.cd2fastSetupTitle = "快速設定"
L.cd2fastSetupTooltip = "法術清單"
L.cd2fastSetupTitle1 = "團隊技能"
L.cd2fastSetupTitle2 = "單體技能"
L.cd2fastSetupTitle3 = "戰復"
L.cd2fastSetupTitle4 = "斷法"
L.cd2fastSetupTitle5 = "嘲諷"
L.cd2fastSetupTitle6 = "驅散"
L.cd2History = "施放紀錄"
L.cd2HistoryClear = "清空"
L.cd2HelpFastSetup = "快速教學! 啟用模組 > 把視窗移動至理想位置然後鎖定 > 使用 \"快速設定\" 下拉選單新增法術"
L.cd2HelpOnOff = "啟用監測法術冷卻"
L.cd2HelpCol = "選擇職業"
L.cd2HelpPriority = "選擇優先度, 數字低的會優先顯示"
L.cd2HelpTime = "設定冷卻時間, 持續時間和組別 (* 某些基礎法術會有預設限制)"
L.cd2HelpColSetup = "每個組別的獨立設定, 別忘了 \"啟用\" 它們"
L.cd2HelpTestButton = L.cd2GeneralSetTestMode
L.cd2HelpButtonDefault = "重設所有當前組別的設定至預設值"
L.cd2HelpAddButton = "新增自訂法術. 拉至視窗下方點擊 \"".. L.cd2AddSpell .."\". 1.輸入 法術ID, 2.選擇職業, 然後按 \"".. L.cd2ButtonModify .."\" 設定冷卻時間, 持續時間和組別."
L.cd2HelpHistory = "監測中法術的施放記錄."
L.cd2ColSetFontOtherAvailable = "為每個文字位置獨立設定"
L.cd2ColSetFontPosGeneral = "綜合"
L.cd2ColSetFontPosLeft = "左"
L.cd2ColSetFontPosRight = "右"
L.cd2ColSetFontPosCenter = "中"
L.cd2ColSetFontPosIcon = "圖示"
L.cd2ColSetBetweenLines = "行距"
L.cd2BlackBack = "背景透明度"
L.cd2StatusOffline = "(離線)"
L.cd2StatusDead = "(死亡)"
L.cd2InspectHaste = "%+(%d+) 加速"
L.cd2InspectHasteGem = "此地區語言不可用"
L.cd2InspectMastery = "%+(%d+) 精通"
L.cd2InspectMasteryGem = "此地區語言不可用"
L.cd2InspectCrit = "%+(%d+) 致命一擊"
L.cd2InspectCritGem = "此地區語言不可用"
L.cd2InspectCritGemLegendary = "%+%]%](%d+) 致命一擊,"
L.cd2InspectSpirit = "%+(%d+) 精神"
L.cd2InspectInt = "%+(%d+) 智力"
L.cd2InspectIntGem = "此地區語言不可用" -- Legendary
L.cd2InspectStr = "%+(%d+) 力量"
L.cd2InspectStrGem = "此地區語言不可用"
L.cd2InspectAgi = "%+(%d+) 敏捷"
L.cd2InspectSpd = "%+(%d+) 法術能量"
L.cd2InspectAll = "%+(%d+) 所有屬性"
L.cd2OtherSetBorder = "邊框"
L.cd2OtherSetIconToolip = "滑鼠指向顯示法術說明"
L.cd2OtherSetLineClick = "點擊發送冷卻訊息至頻道"
L.cd2InspectLeech = "%+(%d+) 汲取"
L.cd2InspectMultistrike = "%+(%d+) 雙擊"
L.cd2InspectMultistrikeGem = "此地區語言不可用"
L.cd2InspectVersatility = "%+(%d+) 臨機應變"
L.cd2InspectVersatilityGem = "此地區語言不可用"
L.cd2InspectBonusArmor = "%+(%d+) 額外護甲值"
L.cd2InspectAvoidance = "%+(%d+) 迴避"
L.cd2InspectSpeed = "%+(%d+) 速度"
L.cd2Resurrect = "戰鬥復活"
L.cd2ResurrectTooltip = "團隊戰復冷卻線\n將會在普通、英雄或傳奇難度團隊副本中顯示"
L.cd2Columns = "組別"
L.cd2SortByAvailability = "以可用度排序"
L.cd2NewSpellNewLine = "將不同的法術換至下一行"
L.cd2NewSpellNewLineTooltip = "*只於同一組別中有多於一種法術時生效"
L.cd2MethodsSortingRules = "排序條件"
L.cd2MethodsSortingRules1 = "1. 優先度 > 法術ID > 玩家名稱"
L.cd2MethodsSortingRules2 = "2. 優先度 > 玩家名稱 > 法術ID"
L.cd2MethodsSortingRules3 = "3. 優先度 > 玩家職業 > 法術ID > 玩家名稱"
L.cd2MethodsSortingRules4 = "4. 優先度 > 玩家職業 > 玩家名稱 > 法術ID"
L.cd2MethodsSortingRules5 = "5. 玩家名稱 > 優先度 > 法術ID"
L.cd2MethodsSortingRules6 = "6. 玩家職業 > 優先度 > 玩家名稱 > 法術ID"
L.cd2SortByAvailabilityActiveToTop = "將生效中法術置頂"
L.cd2SortByAvailabilityActiveToTopTooltip = "\"".. L.cd2SortByAvailability .."\" 必須啟用，此選項才會生效"
L.cd2MethodsDisableOwn = "隱藏自己施放的法術"
L.cd2FilterWindowHelp = "按住Shift鍵可選擇過濾複數來源或目標"
L.cd2Racial = "種族"
L.cd2Items = "物品"
L.cd2OtherSetHideSpark = "隱藏閃爍特效"
L.cd2MethodsAlphaNotInRange = "玩家超出距離透明度"
L.cd2OtherSetTabNameBlackList = "黑名單"
L.cd2ColSetBlacklistTooltip = "黑名單\n每行輸入一個要隱藏的角色名稱. 另外你可以使用 |cff00ff00玩家名稱:法術ID|r 的指令只隱藏某玩家的某法術"
L.cd2ColSetWhitelistTooltip = "白名單\n如果在這裡輸入任何內容, 黑名單將停止運作. 此組別將只顯示符合白名單玩家的法術冷卻. 每行輸入一個角色名稱"
L.cd2ColSetShowTitles = "顯示技能標籤"
L.cd2ColSetDisableActive = "不顯示生效中法術"
L.cd2ColSetIconHideBlizzardEdges = "隱藏圖示\"邊框\""
L.cd2ReverseSorting = "逆向排序"
L.cd2TextureSmoothAnim = "平滑顏色轉換（秒）"
L.cd2ColSetOneSpellPerCol = "只顯示可用度最高玩家"
L.cd2ColSetOneSpellPerColTooltip = "於組別中只顯示各法術可用度最高的玩家。"
L.cd2OtherSetTabNameVisibility = "顯示"
L.cd2OtherVisibilityPartyType = "組隊"
L.cd2OtherVisibilityPartyTypeRaid = "在團隊中"
L.cd2OtherVisibilityZoneType = "區域"
L.cd2OtherSetLineClickWhisper = "點擊發送密語給玩家"
L.cd2AddSpellFrameCDHaste = "透由加速減少CD"
L.cd2AddSpellFrameCasting1 = "使用"
L.cd2AddSpellFrameCasting2 = "減少CD由"
L.cd2AddSpellFrameCasting3 = "以及天賦"
L.cd2AddSpellFrameCasting4 = "期間啟用增益"
L.cd2AddSpellFrameCasting5 = "在專精"
L.cd2BySpec = "由專精"
L.cd2CatAll = "所有法術"
L.cd2CatMajor = "大型團隊"
L.cd2CatSingleTar = "單獨目標"
L.cd2CatRes = "恢復"
L.cd2CatRaidMove = "團隊行動"
L.cd2CatUtil = "效益"
L.cd2CatMassStun = "AOE CC"
L.cd2CatHealUtil = "治療者效益"
L.cd2CatKicks = "打斷"
L.cd2CatDispells = "驅散"
L.cd2CatTaunts = "嘲諷"
L.cd2CatItems = "物品"
L.cd2CatEssences = "精華"
L.cd2CatRacial = "聖物"
L.cd2CatOther = "其他"
L.cd2CatUser = "使用者法術"
L.cd2CatCC = "CC"
L.cd2CatDPS = "傷害"
L.cd2CatHeal = "治療"
L.cd2CatDefTank = "坦克減傷"
L.cd2CatDef = "減傷"
L.cd2CatMove = "行動"
L.cd2CatEnabled = "只限啟用"
L.cd2Favorite = "最愛"
L.cd2ATFMaxCol = "最大列數（水平）"
L.cd2ATFMaxLine = "最大行數（垂直）"
L.cd2ATF = "附加到框架"
L.cd2ATFTooltipDisabled = "僅適用於直接選擇的列"
L.cd2ATFPosition = "位置"
L.cd2SortOpt = "排序"
L.cd2ATFOffsetX = "與框架的水平偏移"
L.cd2ATFOffsetY = "與框架的垂直偏移"
L.cd2CatCovenants = "誓盟"

L.sallspellsEggClear = "清空"
L.sallspellsEgg = "戰鬥記錄"
L.sallspellsEggPlayers = "記錄玩家"
L.sallspellsEggAutoLoad = "自動載入"

L.sooitemstrash = "小怪"
L.sooitemssets = "套裝"
L.RaidLootSelect = "選擇"
L.RaidLootTypeRaid = "[團隊]"
L.RaidLootTypeParty = "[小隊]"
L.RaidLootTypeSolo = "[個人]"
L.RaidLootWODCraftBlacksmithing = "鍛造"
L.RaidLootWODCraftEngineering = "工程學"
L.RaidLootWODCraftLeatherworking = "製皮"
L.RaidLootWODCraftTailoring = "裁縫"
L.RaidLootWODCraftJewelcrafting = "珠寶學"
L.RaidLootWODCraftInscription = "銘紋"
L.RaidLootT18HCBoss13trink = "阿克蒙德 (飾品)"
L.RaidLootTitleRaid = "團隊副本 / 地城:"
L.RaidLootTitleBoss = "首領:"

L.sencounterUnknown = "未知"
L.sencounter5ppl = "(5)普通模式"
L.sencounter5pplHC = "(5)英雄模式"
L.sencounter10ppl = "(10)普通模式"
L.sencounter25ppl = "(25)普通模式"
L.sencounter10pplHC = "(10)英雄模式"
L.sencounter25pplHC = "(25)英雄模式"
L.sencounterLfr = "(25)團隊搜尋器"
L.sencounterChall = "(5)挑戰模式"
L.sencounter40ppl = "40人副本"
L.sencounter3pplHC = "英雄事件"
L.sencounter3ppl = "普通事件"
L.sencounterFlex = "彈性模式"
L.sencounterMystic = "傳奇 *"
L.sencounterWODNormal = "普通模式"
L.sencounterWODHeroic = "英雄模式"
L.sencounterWODMythic = "傳奇模式"
L.sencounterBossName = "首領名稱"
L.sencounterFirstKill = "首殺"
L.sencounterWipes = "嘗試"
L.sencounterKills = "擊殺"
L.sencounterFirstBlood = "第一滴血"
L.sencounterWipeTime = "最長嘗試"
L.sencounterKillTime = "最速擊殺"
L.sencounterOnlyThisChar = "只限本角色"
L.EncounterClear = "清除所有資料"
L.EncounterClearPopUp = "所有資料都將被清空，你確定嗎？"
L.EncounterLegacy = "懷舊"
L.EncounterAllTime = "總時間"
L.EncounterAllTimeTooltip = "所有場次總計時間"
L.EncounterFirstKillTooltip = "首殺嘗試場次"
L.EncounterFastKillTooltip = "最速擊殺時間"
L.EncounterPullsTooltip = "總嘗試場次（只計算戰鬥時間30秒以上之場次）"

L.BossWatcherFilterTaunts = "嘲諷"
L.BossWatcherFilterOnlyBuffs = "只限增益"
L.BossWatcherFilterOnlyDebuffs = "只限減益"
L.BossWatcherFilterBySpellID = "法術ID"
L.BossWatcherFilterTooltip = "法術列表"
L.BossWatcherFilterStun = "昏迷"
L.BossWatcherFilterPersonal = "減傷"
L.BossWatcherChkShowGUIDs = "將所有NPC獨立顯示"
L.BossWatcherTabMobs = "傷害"
L.BossWatcherTabInterruptAndDispel = "斷法與驅散"
L.BossWatcherTabBuffsAndDebuffs = "光環"
L.BossWatcherReportTotal = "總計"
L.BossWatcherReportCast = "承受法術"
L.BossWatcherReportSwitch = "成為目標"
L.BossWatcherDamageSwitchTabInfo = "資訊"
L.BossWatcherDamageSwitchTabInfoNoInfo = "沒有資料"
L.BossWatcherDamageSwitchTabInfoRIP = "死亡"
L.BossWatcherInterrupts = "斷法"
L.BossWatcherDispels = "驅散"
L.BossWatcherBuffsAndDebuffsTextOn = "於"
L.BossWatcherBuffsAndDebuffsTooltipTitle = "事件"
L.BossWatcherBuffsAndDebuffsFilterSource = "來源"
L.BossWatcherBuffsAndDebuffsFilterTarget = "目標"
L.BossWatcherBuffsAndDebuffsFilterAll = "所有"
L.BossWatcherBuffsAndDebuffsFilterFriendly = "友方"
L.BossWatcherBuffsAndDebuffsFilterHostile = "敵方"
L.BossWatcherBuffsAndDebuffsFilterSpecial = "特殊"
L.BossWatcherBuffsAndDebuffsFilterClear = "清除過濾"
L.BossWatcherBuffsAndDebuffsFilterNone = "無"
L.BossWatcherBuffsAndDebuffsFilterFilter = "過濾"
L.BossWatcherBuffsAndDebuffsTooltipCountText = "次數"
L.BossWatcherBuffsAndDebuffsTooltipUptimeText = "覆蓋率"
L.BossWatcherUnknown = "環境"
L.BossWatcherLastFight = "上次戰鬥"
L.BossWatcherTimeLineTooltipTitle = "事件"
L.BossWatcherTimeLineCast = "施放"
L.BossWatcherTimeLineCastStart = "開始施放"
L.BossWatcherTimeLineDies = "死亡"
L.BossWatcherTimeLineOnText = "於"
L.BossWatcherInterruptText = "斷法"
L.BossWatcherByText = "與"
L.BossWatcherDispelText = "驅散"
L.BossWatcherSegments = "分段記錄"
L.BossWatcherSegmentsTooltip = "在戰鬥中使用\"/rt seg\"指令以開啟新分段。\n\n你也可以設定自動開啟新分段的件條。"
L.BossWatcherSegmentEventsUSS = "成功施放"
L.BossWatcherSegmentEventsSAR = "失去光環"
L.BossWatcherSegmentEventsSAA = "獲得光環"
L.BossWatcherSegmentEventsUD = "NPC死亡"
L.BossWatcherSegmentEventsCMRBE = "首領技能聊天訊息"
L.BossWatcherSegmentNamesUSS = "法術"
L.BossWatcherSegmentNamesSAA = "+ 光環"
L.BossWatcherSegmentNamesSAR = "- 光環"
L.BossWatcherSegmentNamesUD = "死亡"
L.BossWatcherSegmentNamesES = "戰鬥"
L.BossWatcherSegmentNamesSC = "聊天指令"
L.BossWatcherSegmentNamesCMRBE = "聊天訊息"
L.BossWatcherSegmentsSpellTooltip = "法術ID 或 NPCID"
L.BossWatcherSegmentSelectAll = "選擇所有"
L.BossWatcherSegmentSelectNothing = "取消所有"
L.BossWatcherFilterBySpellName = "法術名稱"
L.BossWatcherSendToChat = "發送至聊天"
L.BossWatcherPetOwner = "%s的寵物"
L.BossWatcherPetText = "寵物"
L.BossWatcherMarkOnDeath = "死亡時標記"
L.BossWatcherSegmentClear = "清空"
L.BossWatcherSegmentPreSet = "預設範例"
L.BossWatcherOptions = "其他設定"
L.BossWatcherOptionsFightsSave = "儲存戰鬥數量:"
L.BossWatcherOptionsFightsWarning = "* 數值愈大佔用愈多資源"
L.BossWatcherSelectFight = "選擇戰鬥"
L.BossWatcherSelectFightClose = "關閉"
L.BossWatcherChatSpellMsg = "發送法術訊息至聊天"
L.BossWatcherFilterPotions = "藥水"
L.BossWatcherFilterRaidSaves = "團隊技能"
L.BossWatcherFilterPandaria = "90級傳說物品"
L.BossWatcherFilterTier16 = "圍攻奧格瑪"
L.BossWatcherOptionSpellID = "在時間線上顯示法術ID"
L.BossWatcherTabPlayersSpells = "玩家法術"
L.BossWatcherSegmentNowTooltip = "當前法術:"
L.BossWatcherTabHeal = "治療"
L.BossWatcherErrorInCombat = "因暴雪限制須等待脫離戰鬥後更新。"
L.BossWatcherTabEnergy = "能量獲取"
L.BossWatcherEnergyOnce1 = "次"
L.BossWatcherEnergyOnce2 = "次"
L.BossWatcherEnergyTypeUnknown = "能量ID: "
L.BossWatcherBuffsAndDebuffsSecondsText = "秒"
L.BossWatcherTabGraphics = "圖表"
L.BossWatcherGraphicsDPS = "每秒傷害"
L.BossWatcherGraphicsHealth = "生命值"
L.BossWatcherGraphicsPower = "能量"
L.BossWatcherGraphicsStep = "每秒刻度."
L.BossWatcherGraphicsTotal = "總每秒傷害"
L.BossWatcherGraphicsSelect = "選擇玩家"
L.BossWatcherBuffsAndDebuffsFilterEditBoxTooltip = "每行輸入一個法術"
L.BossWatcherOptionNoGraphic = "停用圖表"
L.BossWatcherOptionNoBuffs = "停用增益與減益"
L.BossWatcherOptionNoBuffsTooltip = "增益與減益 - 最佔用資源的部份"
L.BossWatcherBackToInterface = "回到介面設定"
L.BossWatcherButtonClose = "關閉"
L.BossWatcherCreateReport = "發送報告"
L.BossWatcherCreateReportTooltip = "發送當前資訊至聊天"
L.BossWatcherCombatError = "你必須先脫離戰鬥或以\"/rt bw end\"指令停止記錄。"
L.BossWatcherTabEnemy = "敵人"
L.BossWatcherAllSources = "所有來源"
L.BossWatcherAllTargets = "所有目標"
L.BossWatcherDamageTooltipOverkill = "過量擊殺"
L.BossWatcherDamageTooltipBlocked = "格擋"
L.BossWatcherDamageTooltipAbsorbed = "吸收"
L.BossWatcherDamageTooltipTotal = "總計"
L.BossWatcherDamageTooltipFromCrit = "致命一擊傷害"
L.BossWatcherDamageTooltipFromMs = "雙擊傷害"
L.BossWatcherDamageTooltipCount = "次數"
L.BossWatcherDamageTooltipMaxHit = "最大擊中傷害"
L.BossWatcherDamageTooltipMidHit = "平均擊中傷害"
L.BossWatcherDamageTooltiCritCount = "致命一擊次數"
L.BossWatcherDamageTooltiCritAmount = "總致命一擊傷害"
L.BossWatcherDamageTooltiMaxCrit = "最大致命一擊傷害"
L.BossWatcherDamageTooltiMidCrit = "平均致命一擊傷害"
L.BossWatcherDamageTooltiMsCount = "雙擊次數"
L.BossWatcherDamageTooltiMsAmount = "總雙擊傷害"
L.BossWatcherDamageTooltiMaxMs = "最大雙擊傷害"
L.BossWatcherDamageTooltiMidMs = "平均雙擊傷害"
L.BossWatcherDamageTooltipParry = "招架"
L.BossWatcherDamageTooltipDodge = "閃躲"
L.BossWatcherDamageTooltipMiss = "未擊中"
L.BossWatcherAll = "所有"
L.BossWatcherDamageDamageDone = "友方造成傷害"
L.BossWatcherDamageDamageTaken = "敵方造成傷害"
L.BossWatcherDamageDamageTakenByEnemy = "敵方承受傷害"
L.BossWatcherDamageDamageTakenByPlayers = "玩家承受傷害"
L.BossWatcherDamageDamageDoneBySpell = "造成法術傷害"
L.BossWatcherDamageDamageTakenBySpell = "承受法術傷害"
L.BossWatcherSource = "來源"
L.BossWatcherTarget = "目標"
L.BossWatcherType = "種類"
L.BossWatcherDamageShowOver = "顯示過量擊殺、格擋、吸收傷害"
L.BossWatcherSwitchBySpell = "承受法術時間"
L.BossWatcherSwitchByTarget = "成為目標時間"
L.BossWatcherBeginCasting = "開始施放"
L.BossWatcherFriendly = "友方"
L.BossWatcherHostile = "敵方"
L.BossWatcherBySource = "檢視來源"
L.BossWatcherByTarget = "檢視目標"
L.BossWatcherBySpell = "檢視法術"
L.BossWatcherHealTooltipOver = "過量治療"
L.BossWatcherHealTooltipAbsorbed = "吸收"
L.BossWatcherHealTooltipTotal = "總計"
L.BossWatcherHealTooltipFromCrit = "致命一擊治療"
L.BossWatcherHealTooltipFromMs = "雙擊治療"
L.BossWatcherHealTooltipCount = "次數"
L.BossWatcherHealTooltipHitMax = "最大擊中治療"
L.BossWatcherHealTooltipHitMid = "平均擊中治療"
L.BossWatcherHealTooltipCritCount = "致命一擊次數"
L.BossWatcherHealTooltipCritAmount = "總致命一擊治療"
L.BossWatcherHealTooltipCritMax = "最大致命一擊治療"
L.BossWatcherHealTooltipCritMid = "最大致命一擊治療"
L.BossWatcherHealTooltipMsCount = "雙擊次數"
L.BossWatcherHealTooltipMsAmount = "最大雙擊治療"
L.BossWatcherHealTooltipMsMax = "最大雙擊治療"
L.BossWatcherHealTooltipMsMid = "平均雙擊治療"
L.BossWatcherHealFriendly = "友方"
L.BossWatcherHealHostile = "敵方"
L.BossWatcherHealFriendlyByTarget = "友方治療目標"
L.BossWatcherHealHostileByTarget = "敵方治療目標"
L.BossWatcherHealFriendlyBySpell = "友方治療法術"
L.BossWatcherHealHostileBySpell = "敵方治療法術"
L.BossWatcherHealShowOver = "顯示過量治療"
L.BossWatcherStopRecord = "停止記錄"
L.BossWatcherStopRecord2 = "或 /rt fl end"
L.BossWatcherRecordStart = "開始記錄"
L.BossWatcherRecordStop = "停止記錄"
L.BossWatcherGoToBossWatcher = "前往戰鬥分析"
L.BossWatcherOptionsHelp = "聊天指令:\n|cff00ff00/rt fl|r - 開啟戰鬥分析視窗\n|cff00ff00/rt fl s|r - 開啟全域記錄\n|cff00ff00/rt fl e|r - 結束全域記錄\n*預設中只記錄首領戰鬥(副本中)或所有戰鬥(副本外). 全域記錄代表忽略戰鬥狀態，一律從開啟記錄至結束。"
L.BossWatcherTabSettings = "設定"
L.BossWatcherSpellsFilterTooltip = "輸入法術ID或名稱作過濾，以\";\"區間作複數條件。"
L.BossWatcherShowDamageToTarget = "顯示對目標的傷害"
L.BossWatcherSeveral = "Several"
L.BossWatcherSpellsCount = "次數"
L.BossWatcherDisableDeath = "停用死亡記錄"
L.BossWatcherSelect = "選擇"
L.BossWatcherDeathDeath = "死亡"
L.BossWatcherDeathOverKill = "過量"
L.BossWatcherDeathOverHeal = "過量"
L.BossWatcherDeathBlocked = "格擋"
L.BossWatcherDeathAbsorbed = "吸收"
L.BossWatcherDeathMultistrike = "雙擊"
L.BossWatcherDeathDamage = "傷害"
L.BossWatcherDeathHeal = "治療"
L.BossWatcherDeathAuraAdd = "+光環"
L.BossWatcherDeathAuraRemove = "-光環"
L.BossWatcherDeathBuffsShow = "增益"
L.BossWatcherDeathDebuffsShow = "減益"
L.BossWatcherDeathOn = ">"
L.BossWatcherDeath = "死亡"
L.BossWatcherTabInterruptAndDispelShort = "斷法及驅散"
L.BossWatcherDeathBlacklist = "隱藏團隊增益及減益"
L.BossWatcherSchool = "屬性"
L.BossWatcherHidePrismatic = "隱藏\"稜彩水晶\""
L.BossWatcherHidePrismaticTooltip = "法師的100級天賦"
L.BossWatcherDisablePrismatic = "隱藏對\"稜彩水晶\"的傷害"
L.BossWatcherDisablePrismaticTooltip = "預設中對\"稜彩水晶\"的傷害為過量擊殺。此選項將完全隱藏稜彩水晶的傷害。\n*在寇拉夫有用。"
L.BossWatcherDamageDamageSpellToFriendly = "法術對友方傷害"
L.BossWatcherDamageDamageSpellToHostile = "法術對敵方傷害"
L.BossWatcherAurasMoreInfoText = "詳細資料"
L.BossWatcherReportDPS = "每秒傷害"
L.BossWatcherReportCount = "次數"
L.BossWatcherReportHPS = "每秒治療"
L.BossWatcherBuffsAndDebuffsFilterPets = "寵物及守護者"
L.BossWatcherBuffsAndDebuffsFilterPetsFilterText = "不算寵物及守護者"
L.BossWatcherBuffsAndDebuffsFilterNothing = "無"
L.BossWatcherSaveVariables = "重新載入 / 切換角色 / 登出後保存記錄"
L.BossWatcherSaveVariablesWarring = "|cffff0000注意!|r 若資料量過於龐大，此選項可導致 Method Raid Tools 設定檔被完全重置."
L.BossWatcherSelectPower = "能量: "
L.BossWatcherGraphZoom = "聚焦"
L.BossWatcherGraphZoomOnlyGraph = "只限圖表"
L.BossWatcherGraphZoomGlobal = "完整紀錄"
L.BossWatcherGraphZoomReset = "重置聚焦"
L.BossWatcherOptionImproved = "|cff66ff66進階戰鬥分析"
L.BossWatcherOptionImprovedTooltip = "戰鬥分析將自動每秒切割，支援戰鬥結束後在時間軸上聚焦某時段作深入分析。\n高記憶體使用。"
L.BossWatcherGraphicsTotalHPS = "總每秒治療"
L.BossWatcherDamageTooltipTargets = "傷害目標:"
L.BossWatcherDamageTooltipSources = "傷害來源:"
L.BossWatcherHealTooltipTargets = "治療目標:"
L.BossWatcherHealTooltipSources = "治療來源:"
L.BossWatcherDamageTooltipCastsCount = "施放法術次數"
L.BossWatcherDisableSavePositions = "不存儲玩家位置"
L.BossWatcherPositions = "玩家位置"
L.BossWatcherPositionsSlider = "時間軸"
L.BossWatcherPositionsHideMap = "隱藏地圖"
L.BossWatcherHealReduction = "減傷"
L.BossWatcherHealReductionSpells = "法術造成減傷"
L.BossWatcherHealReductionPlusHealing = "減傷及治療"
L.BossWatcherHealReductionPlusHealingSpells = "法術造成減傷及治療"
L.BossWatcherReductionDisable = "停用減傷計算"
L.BossWatcherGraphicsHoldShift = "按住Shift後點擊將顯示在同一圖表上"
L.BossWatcherGraphicsHoldCtrl = "按住Shift後點擊將顯示包括過量治療的所有治療"
L.BossWatcherGraphicsTargets = "目標"
L.BossWatcherDropdownsHoldShiftSource = "按住Shift後點擊將選取所有同名字的來源"
L.BossWatcherDropdownsHoldShiftDest = "按住Shift後點擊將選取所有同名字的目標"
L.BossWatcherHealReductionChkTooltip = "顯示閃躲/招架/未擊中提供的減傷\n警告！此數據(閃躲/招架/未擊中)僅以同類型傷害基礎值計算，非100%準確。"
L.BossWatcherFromSpells = "被減傷法術"
L.BossWatcherHealingTabTyrantVelhari = "女暴君維哈里\n計算方式改變。此戰鬥中所有的吸收治療，除非目標為中了\"傷害之觸\"減益的玩家，都將計算為過量治療。"
L.BossWatcherBrokeTooltip = "破除某些狀態，例如:控場"
L.BossWatcherAddToGraph = "新增至圖表"
L.BossWatcherPhase = "階段"
L.BossWatcherDistanceEarned = "跑位計算"
L.BossWatcherBuff = "增益"
L.BossWatcherDebuff = "減益"
L.BossWatcherDoT = "DoT"
L.BossWatcherHoT = "HoT"
L.BossWatcherAllPhases = "所有階段"
L.BossWatcherPerCast = "平均施放效益"
L.BossWatcherOnlySegmentsWithAura = "聚焦此光環作用的時段"
L.BossWatcherOnlySegmentsWithEnemy = "聚焦此目標存活的時段"
L.BossWatcherHealToTanks = "只有坦克"
L.BossWatcherHealToNonTanks = "只有非坦克"
L.BossWatcherOverdamage = "過量傷害"
L.BossWatcherOverhealing = "過量治療"
L.BossWatcherTimelineText = "時間線"
L.BossWatcherFrames = "框架"
L.BossWatcherDamageTaken = "承受傷害"

L.InspectViewerTalents = "天賦及雕紋"
L.InspectViewerInfo = "其他資訊"
L.InspectViewerItems = "裝備"
L.InspectViewerNoData = "沒有資料"
L.InspectViewerEnabledTooltip = "當\""..L.cd2.."\"啟用時無法停用"
L.InspectViewerRadiness = "準備就緒"
L.InspectViewerRaidIlvl = "團隊物品等級"
L.InspectViewerRaidIlvlData = "玩家: %d"
L.InspectViewerHaste = "加速"
L.InspectViewerMastery = "精通"
L.InspectViewerCrit = "致命一擊"
L.InspectViewerSpirit = "精神"
L.InspectViewerInt = "智力"
L.InspectViewerStr = "力量"
L.InspectViewerAgi = "敏捷"
L.InspectViewerSpd = "法術能量"
L.InspectViewerMS = "雙擊"
L.InspectViewerVer = "臨機應變"
L.InspectViewerLeech = "汲取"
L.InspectViewerBonusArmor = "額外護甲值"
L.InspectViewerAvoidance = "迴避"
L.InspectViewerSpeed = "速度"
L.InspectViewerFilter = "過濾"
L.InspectViewerType = "護甲種類"
L.InspectViewerClass = "職業"
L.InspectViewerTypeCloth = "布甲"
L.InspectViewerTypeLeather = "皮甲"
L.InspectViewerTypeMail = "鎖甲"
L.InspectViewerTypePlate = "鎧甲"
L.InspectViewerClear = "重置"
L.InspectViewerFilterShort = "~:"
L.InspectViewerColorizeNoEnch = "高亮缺少附魔的裝備"
L.InspectViewerColorizeLowIlvl = "高亮物品等級%d以下的裝備"
L.InspectViewerColorizeNoGems = "高亮缺少寶石的裝備"
L.InspectViewerMoreInfo = "更多資訊"
L.InspectViewerMoreInfoRaidSetup = "團隊組成"
L.InspectViewerMoreInfoRole = "位置"
L.InspectViewerMoreInfoRoleTank = "坦克"
L.InspectViewerMoreInfoRoleMDD = "近戰"
L.InspectViewerMoreInfoRoleRDD = "遠程"
L.InspectViewerMoreInfoRoleHealer = "治療"
L.InspectViewerColorizeNoTopEnch = "高亮使用非最高附魔或寶石的裝備"
L.InspectViewerForce = "強制觀察"
L.InspectViewerHideInRaid = "隱藏不在團隊裡的玩家"
L.InspectViewerColorizeNoValorUpgrade = "高亮未完成勇氣點數升級的裝備"
L.InspectViewerNoExRTAddon = "該玩家尚未安裝MRT"

L.CoinsSpoilsOfPandariaWinTrigger = "系統重設中。請別關掉電源，否則事情可能會不可收拾。"
L.CoinsEmpty = "目前沒有資料"
L.CoinsHelp = "團隊使用獎勵硬幣記錄"
L.CoinsClear = "清除所有資料"
L.CoinsClearPopUp = "所有資料都將被清空，你確定嗎？"
L.CoinsShowMessage = "當隊友使用獎勵硬幣顯示訊息"
L.CoinsMessage = "%s 使用了獎勵硬幣"

L.ChatwindowName = "報告 - MRT 團隊工具包"
L.ChatwindowChatSelf = "自己"
L.ChatwindowChatSay = "說"
L.ChatwindowChatParty = "小隊"
L.ChatwindowChatInstance = "副本"
L.ChatwindowChatRaid = "團隊"
L.ChatwindowChatWhisper = "密語"
L.ChatwindowChatWhisperTarget = "密語目標"
L.ChatwindowChatGuild = "公會"
L.ChatwindowChatOfficer = "幹部"
L.ChatwindowChannel = "自訂頻道"
L.ChatwindowNameEB = "名稱(密語)"
L.ChatwindowSend = "傳送"
L.ChatwindowHelp = ""

L.ArrowTextLeft = "/rt arrow X Y\n/rt range NAME\n/rt arrowbuff BUFF\n\n/rt arrowplayer NAME\n/rt arrowthis\n/rt arrowhide\n\n|cFFFFFFFF* 箭頭追縱玩家只作用於小隊或團隊成員|r"
L.ArrowTextRight = "- 箭頭指向座標 X Y (由 0 至 100)\n- 顯示玩家\"NAME\"與自己的距離\n- 箭頭指向擁有\"BUFF\"光環的目標\n*(可以用光環名稱或法術ID)\n- 箭頭指向玩家\"NAME\"\n- 箭頭指向你的當前位置\n- 隱藏箭頭"
L.ArrowSetPoint = "設定位置"
L.ArrowResetPos = "重置位置"
L.ArrowFixate = "鎖定"
L.ArrowScale = "縮放"
L.ArrowAlpha = "透明度"
L.ArrowTextBottom = "插件功能支援:\nGMRT.F.ArrowTextPlayer(\"name\",size) |cffffffff- 自訂箭頭大小 \"size\" (預設為16) 指向自訂玩家目標 \"name\"|r\nGMRT.F.ArrowTextCoord(X,Y,size) |cffffffff- 自訂箭頭大小 \"size\" (16 as default) 指向 X,Y 座標|r|n|n範例:|n"
L.ArrowFind = "尋回箭頭"

L.MarksDisable = "停用"
L.MarksClear = "清空"
L.MarksTooltip = "為對應名單鎖定標記。\n只作用於隊伍或團隊成員。"

L.LoggingEnable = "在以下區域中啟用內建戰鬥記錄:"
L.LoggingHelp1 = "戰鬥記錄保存於Logs\\WoWCombatLog.txt中。你可以上傳記錄至專門的分析網站(如 www.warcraftlogs.com)。別忘記在每次出團後上傳和刪除此檔案，避免檔案過大。"
L.LoggingStart = "MRT: 開始內建戰鬥記錄"
L.LoggingEnd = "MRT: 停止內建戰鬥記錄"

L.LootLinkEnable = "通報掉落物品至團隊頻道"
L.LootLinkSlashHelp = "額外聊天指令:\n|cffffffff/rt loot|r – 通報當前目標掉落物品至團隊頻道"

L.BattleResFix = "鎖定"
L.BattleResAlpha = "透明度"
L.BattleResScale = "縮放"
L.BattleResHelp = "戰鬥復活圖示會在團隊副本戰鬥中顯示。"
L.BattleResHideTime = "隱藏冷卻時間"
L.BattleResHideTimeTooltip = "隱藏圖示上的冷卻文字，如果你有使用 omniCC 等插件"
L.BattleResHideCD = "隱藏冷卻特效"

L.SkadaDamageToCurrentTarget = "對當前目標的傷害"

L.LegendaryRingEnable = "當有人使用|cffff7f00傳說|r戒指顯示名字訊息"
L.LegendaryRingFrodo = "拜託了，幫我撐15秒"
L.LegendaryRingType = "顯示戒指類型 (坦 / 補 / 輸出)"

L.AttendanceFirstPerRaid = "只於團隊首次首領開怪記錄出勤"
L.AttendanceFirstPerRaidKill = "只於團隊首次首領擊殺記錄出勤"
L.AttendanceEveryPull = "於每次首領開怪記錄出勤"
L.AttendanceEveryKill = "於每次首領擊殺記錄出勤"
L.AttendanceSpecialConditions = "特殊條件"
L.AttendanceChatMessageSaved = "MRT: 出勤陣容已保存"
L.AttendanceRemoveAll = "全部取消"
L.AttendanceSelectAll = "全部選取"
L.AttendanceSelectConditions = "過濾設定"
L.AttendanceSetAlts = "設定分身"
L.AttendanceSelect = "確定"
L.AttendanceFilterBoss = "首領:"
L.AttendanceFilterDiff = "難度:"
L.AttendanceFilterDateFrom = "日期 由:"
L.AttendanceFilterDateTo = "日期 至:"
L.AttendanceFilterPlayer = "玩家角色:"
L.AttendanceFilterOnePerDay = "每天首記錄:"
L.AttendanceSelectConditionsTooltip = "你可以設定複數條件，以 \"|cffffffff;|r\" 作間隔。首領ID: |n攻城-1778，劫奪者-1785，巨人-1787，議會-1798，亡眼-1786，血魔-1783，鳥-1788，永恆者-1794，札昆-1777，祖霍-1800，女暴君-1784，瑪肥-1795，阿克-1799。|n限擊殺: \"|cffffffffkill|r\"，限難度: \"|cffffffffd={難度ID}|r\" (14 - 普通, 15 - 英雄, 16 - 傳奇) |n條件範例: \"|cffffffff1799,d=16,kill|r\"，保存所有傳奇阿克蒙德擊殺的出勤陣容。|n另一範例: \"|cffffffff1795,kill,d=16;1799,d=15,d=16;1798;1777,kill|r\""
L.AttendanceAltTooltip = "每行輸入一對本尊及分身，例: \"|cff00ff00[分身名稱]=[本尊名稱]|r\". Example \"|cff00ff00Afiyaalt=Afiya|r\""
L.AttendanceHelpTop = "可於聊天框輸入指令保存出勤陣容 \"|cff00ff00/rt roster|r\""
L.AttendanceHelpNames = "第二及三列為全團隊出勤, 第四及五列為副本內隊伍出勤（傳奇為前4隊，其他難度前6隊）"
L.AttendanceSaveCurrent = "保存當前陣容"

L.WhoPulledlastPull = "上次開​戰​玩家"
L.WhoPulledChatOption = "於聊天視窗顯示開戰訊息​"

L.WACheckerWANotFound = "尚未安裝 WeakAuras"
L.WACheckerMissingAura = "缺少該光環設定"
L.WACheckerExistsAura = "光環設定已存在"
L.WACheckerPlayerHaveNotWA = "該玩家尚未安裝 WeakAuras"
L.WACheckerConfirmOverride = "光環名稱相同的設定將被覆蓋"
L.WACheckerShareTooltip = "團隊中每個有更新 MRT 插件版本的玩家都將會收到這個 WA"

L.ProfilesIntro = "你可以選擇一個活動的資料設定檔，這樣你的每個角色就可以擁有不同的設定值，可以給你的插件設定帶來極大的靈活性。"
L.ProfilesDefault = "預設"
L.ProfilesChooseDesc = "你可以通過在文本框內輸入一個名字創立一個新的設定檔，也可以選擇一個已經存在的設定檔。"
L.ProfilesCurrent = "目前設定檔:"
L.ProfilesNew = "你可以選擇一個活動的資料設定檔，這樣你的每個角色就可以擁有不同的設定值，可以給你的插件設定帶來極大的靈活性。"
L.ProfilesAdd = "新建"
L.ProfilesSelect = "現有的設定檔"
L.ProfilesCopy = "複製自"
L.ProfilesDelete = "刪除一個設定檔"
L.ProfilesDeleteAlert = "你確定要刪除所選擇的設定檔嗎？"
L.ProfilesActivateAlert = "啟用新設定檔？"

L.VisualNoteTextToAdd = "加入的文字:"
L.VisualNoteSelectMap = "選擇地圖"
L.VisualNoteLiveSession = "現時階段"
L.VisualNoteSelectNote = "選擇筆記"
L.VisualNoteSize = "尺寸"
L.VisualNoteOpen = "開啟"
L.VisualNoteDisablePopup = "停用彈出提示"
L.VisualNoteDisableUpdate = "禁用玩家對此註記的修改更新"
L.VisualNoteDisableUpdateShort = "禁用更新"

L.LootHistoryDate = "日期"
L.LootHistoryDungeonName = "地下城名稱"
L.LootHistoryBossName = "首領名稱"
L.LootHistoryDifficulty = "難度"
L.LootHistoryPlayer = "玩家"
L.LootHistoryItem = "拾取"
L.LootHistoryDelOne = "要移除此記錄嗎？"

L.RaidGroupsCurrentRoster = "設置當前陣容"
L.RaidGroupsSetGroups = "套用隊伍"
L.RaidGroupsPlayersInCombat = "該玩家仍在戰鬥中"
L.RaidGroupsCombatStarted = "此玩家開啟戰鬥"
L.RaidGroupsSave = "將當前陣容另存為新的"
L.RaidGroupsEnterName = "輸入預設名稱"
L.RaidGroupsQuickLoad = "快速載入"
L.RaidGroupsTextMovable = "* 名稱可移動"

L.WaringToRemoveExport = "注意！ 計劃在將來的更新中刪除此模組。 如果需要保留，請導出數據。"

L.Export = "匯出"
L.ExportInfo = "* 可用於 Google試算表或 Excel 等"
L.S_Strata = "顯示層級"
PH.OptionsUpdateVerTooltip = "向團隊/隊伍玩家請求有關插件版本的訊息"

L.Enable = "啟用"

L.minimaptooltiplmp = "左鍵 - 設定"
L.minimaptooltiprmp = "右鍵 - 選單"
L.minimaptooltipfree = "Shift+Alt+左鍵 - 自由移動"
L.minimapmenu = "MRT 選單"
L.minimapmenuset = "設定"
L.minimapmenuclose = "離開"

L.creatureNames = {	--> Used LibBabble-CreatureType and WowHead
	Abyssal = "Abyssal",
	Basilisk = "Basilisk",
	Bat = "Bat",
	Bear = "Bear",
	Beast = "Beast",
	Beetle = "Beetle",
	["Bird of Prey"] = "Bird of Prey",
	Boar = "Boar",
	["Carrion Bird"] = "Carrion Bird",
	Cat = "Cat",
	Chimaera = "Chimaera",
	["Core Hound"] = "Core Hound",
	Crab = "Crab",
	Crane = "Crane",
	Critter = "Critter",
	Crocolisk = "Crocolisk",
	Demon = "Demon",
	Devilsaur = "Devilsaur",
	Direhorn = "Direhorn",
	Dog = "Dog",
	Doomguard = "Doomguard",
	Dragonhawk = "Dragonhawk",
	Dragonkin = "Dragonkin",
	Elemental = "Elemental",
	Felguard = "Felguard",
	Felhunter = "Felhunter",
	["Fel Imp"] = "Fel Imp",
	Fox = "Fox",
	["Gas Cloud"] = "Gas Cloud",
	Ghoul = "Ghoul",
	Giant = "Giant",
	Goat = "Goat",
	Gorilla = "Gorilla",
	Humanoid = "Humanoid",
	Hyena = "Hyena",
	Imp = "Imp",
	Mechanical = "Mechanical",
	Monkey = "Monkey",
	Moth = "Moth",
	["Nether Ray"] = "Nether Ray",
	["Non-combat Pet"] = "Non-combat Pet",
	["Not specified"] = "Not specified",
	Observer = "Observer",
	Porcupine = "Porcupine",
	Quilen = "Quilen",
	Raptor = "Raptor",
	Ravager = "Ravager",
	["Remote Control"] = "Remote Control",
	Rhino = "Rhino",
	Scorpid = "Scorpid",
	Serpent = "Serpent",
	["Shale Spider"] = "Shale Spider",
	Shivarra = "Shivarra",
	Silithid = "Silithid",
	Spider = "Spider",
	["Spirit Beast"] = "Spirit Beast",
	Sporebat = "Sporebat",
	Succubus = "Succubus",
	Tallstrider = "Tallstrider",
	Terrorguard = "Terrorguard",
	Totem = "Totem",
	Turtle = "Turtle",
	Undead = "Undead",
	Voidlord = "Voidlord",
	Voidwalker = "Voidwalker",
	["Warp Stalker"] = "Warp Stalker",
	Wasp = "Wasp",
	["Water Elemental"] = "Water Elemental",
	["Water Strider"] = "Water Strider",
	["Wind Serpent"] = "Wind Serpent",
	Wolf = "Wolf",
	Worm = "Worm",
	Wrathguard = "Wrathguard",
	[1] = "Tenacity",
	[2] = "Cunning",
	[3] = "Ferocity",
}

L.TranslateBy = "三皈依-暗影之月@TW"